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Cards similar to Kinsbaile Skirmisher (400)

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Spirit Weaver

Spirit Weaver

Creature — Human Wizard (2/1)

: Target green or blue creature gets +0/+1 until end of turn.

0.1 /10
$0.12
War Priest of Thune

War Priest of Thune

Creature — Human Cleric (2/2)

When War Priest of Thune enters the battlefield, you may destroy target enchantment.

6.2 /10
$0.14
Whitemane Lion

Whitemane Lion

Creature — Cat (2/2)

Flash
When Whitemane Lion enters the battlefield, return a creature you control to its owner's hand.

8.9 /10
$0.13
Accorder Paladin

Accorder Paladin

Creature — Human Knight (3/1)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

4.7 /10
$0.16
Ambitious Farmhand  Seasoned Cathar

Ambitious Farmhand // Seasoned Cathar

Creature — Human Peasant // Creature — Human Knight (1/1)

When Ambitious Farmhand enters the battlefield, you may search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.
Coven — : Transform Ambitious Farmhand. Activate only if you control three or more creatures with different powers.

Seasoned Cathar

Lifelink

7.1 /10
$0.20
Araba Mothrider

Araba Mothrider

Creature — Human Samurai (1/1)

Flying
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

4.5 /10
$0.26
Aven Squire

Aven Squire

Creature — Bird Soldier (1/1)

Flying
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

5.7 /10
$0.16
Aviary Mechanic

Aviary Mechanic

Creature — Dwarf Artificer (2/2)

When Aviary Mechanic enters the battlefield, you may return another permanent you control to its owner's hand.

5.1 /10
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Benalish Sleeper

Benalish Sleeper

Creature — Phyrexian Human Soldier (3/1)

Kicker (You may pay an additional as you cast this spell.)
When Benalish Sleeper enters the battlefield, if it was kicked, each player sacrifices a creature.

6.5 /10
$0.04
Cleric of the Forward Order

Cleric of the Forward Order

Creature — Human Cleric (2/2)

When Cleric of the Forward Order enters the battlefield, you gain 2 life for each creature you control named Cleric of the Forward Order.

0.7 /10
$0.07
GloryBound Initiate

Glory-Bound Initiate

Creature — Human Warrior (3/1)

You may exert Glory-Bound Initiate as it attacks. When you do, it gets +1/+3 and gains lifelink until end of turn. (An exerted creature won't untap during your next untap step.)

3.4 /10
$0.11
Gust Walker

Gust Walker

Creature — Human Wizard (2/2)

You may exert Gust Walker as it attacks. When you do, it gets +1/+1 and gains flying until end of turn. (An exerted creature won't untap during your next untap step.)

1.6 /10
$0.02
Hand of Honor

Hand of Honor

Creature — Human Samurai (2/2)

Protection from black
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

4.8 /10
$1.81
Ingenious Smith

Ingenious Smith

Creature — Human Artificer (1/1)

When Ingenious Smith enters the battlefield, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Whenever one or more artifacts enter the battlefield under your control, put a +1/+1 counter on Ingenious Smith. This ability triggers only once each turn.

6.5 /10
$0.11
InnerChamber Guard

Inner-Chamber Guard

Creature — Human Samurai (0/2)

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

3.8 /10
$0.08
Intrepid Adversary

Intrepid Adversary

Creature — Human Scout (3/1)

Lifelink
When Intrepid Adversary enters the battlefield, you may pay any number of times. When you pay this cost one or more times, put that many valor counters on Intrepid Adversary.
Creatures you control get +1/+1 for each valor counter on Intrepid Adversary.

7.8 /10
$1.18
Jeskai Student

Jeskai Student

Creature — Human Monk (1/3)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

2.7 /10
$0.05
Jirina Dauntless General

Jirina, Dauntless General

Legendary Creature — Human Soldier (2/2)

When Jirina, Dauntless General enters the battlefield, exile target player's graveyard.
Sacrifice Jirina: Humans you control gain hexproof and indestructible until end of turn.

7.5 /10
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Kentaro the Smiling Cat

Kentaro, the Smiling Cat

Legendary Creature — Human Samurai (2/1)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
You may pay rather than pay the mana cost for Samurai spells you cast, where X is that spell's mana value.

5.3 /10
$2.47
Kjeldoran Elite Guard

Kjeldoran Elite Guard

Creature — Human Soldier (2/2)

: Target creature gets +2/+2 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Elite Guard. Activate only during combat.

0.2 /10
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