Creature — Human Soldier (2/1)
As long as it's your turn, Sunlit Hoplite has first strike.
Sunlit Hoplite gets +1/+0 as long as you control an Elspeth planeswalker.
Creature — Human Soldier (1/1)
Metalcraft — As long as you control three or more artifacts, Auriok Sunchaser gets +2/+2 and has flying.
Creature — Human Soldier (2/1)
As long as you control another multicolored permanent, Bant Sureblade gets +1/+1 and has first strike.
Creature — Human Soldier (1/1)
As long as you control a Bird, Cloudreach Cavalry gets +2/+2 and has flying.
Creature — Human Knight (1/1)
As long as you control a Griffin creature, Griffin Rider gets +3/+3 and has flying.
Creature — Human Samurai (1/2)
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
As long as you control a legendary Samurai, Konda's Hatamoto gets +1/+2 and has vigilance. (Attacking doesn't cause this creature to tap.)
Creature — Human Soldier (2/1)
Dauntless River Marshal gets +1/+1 as long as you control an Island.
: Tap target creature.
Creature — Human Soldier (2/2)
Metalcraft — Auriok Edgewright has double strike as long as you control three or more artifacts.
Creature — Kor Cleric (2/2)
Vigilance
Expedition Healer has lifelink as long as you control another Cleric.
Creature — Fox (2/2)
As long as you control an artifact or enchantment, Flutterfox has flying.
Creature — Vampire Guest (3/1)
Sanguine Sipper has lifelink as long as you control a stickered permanent.
Creature — Human Knight (3/1)
Swordsworn Cavalier has first strike as long as another Knight entered the battlefield under your control this turn.
Creature — Dog Soldier (2/1)
Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has first strike.
Creature — Phyrexian Soldier (2/2)
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
As long as it's your turn, Duelist of Deep Faith has first strike.
Creature — Human Knight (2/2)
First strike
Hexproof from black (This creature can't be the target of black spells or abilities your opponents control.)
Knight of Grace gets +1/+0 as long as any player controls a black permanent.
Creature — Human Cleric (2/1)
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Nearheath Pilgrim is paired with another creature, both creatures have lifelink.
Creature — Cat (2/1)
As long as it's your turn, Pouncing Lynx has first strike.
Creature — Human Knight (2/2)
Whenever an Equipment enters the battlefield under your control, you may draw a card.
Metalcraft — Equipment you control have equip as long as you control three or more artifacts.
Creature — Cat Soldier (2/2)
As long as Sunspear Shikari is equipped, it has first strike and lifelink.
Creature — Orc Warrior (2/2)
As long as you control a red or white permanent, Battle Brawler gets +1/+0 and has first strike.
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