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Cards similar to Kitsune Loreweaver (400)

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Katilda Dawnhart Martyr  Katildas Rising Dawn

Katilda, Dawnhart Martyr // Katilda's Rising Dawn

Legendary Creature — Spirit Warlock // Legendary Enchantment (0/0)

Flying, lifelink, protection from Vampires
Katilda, Dawnhart Martyr's power and toughness are each equal to the number of permanents you control that are Spirits and/or enchantments.
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)

Katilda's Rising Dawn

Enchant creature
Enchanted creature has flying, lifelink, and protection from Vampires, and it gets +X/+X, where X is the number of permanents you control that are Spirits and/or enchantments.
If Katilda's Rising Dawn would be put into a graveyard from anywhere, exile it instead.

8.8 /10
$1.41
KeenEared Sentry

Keen-Eared Sentry

Creature — Human Soldier (2/1)

You have hexproof. (You can't be the target of spells or abilities your opponents control.)
Each opponent can't venture into the dungeon more than once each turn.

4.6 /10
$0.03
Kithkin Greatheart

Kithkin Greatheart

Creature — Kithkin Soldier (2/1)

As long as you control a Giant, Kithkin Greatheart gets +1/+1 and has first strike.

0.5 /10
$0.03
Knight of Grace

Knight of Grace

Creature — Human Knight (2/2)

First strike
Hexproof from black (This creature can't be the target of black spells or abilities your opponents control.)
Knight of Grace gets +1/+0 as long as any player controls a black permanent.

4.8 /10
$0.11
Knight of the Hokey Pokey

Knight of the Hokey Pokey

Creature — Knight (2/2)

First strike
, Do the Hokey Pokey: Prevent all damage a source of your choice would deal to Knight of the Hokey Pokey this turn. (To do the Hokey Pokey, choose an arm, a leg, or your whole self and put it in. Put it out. Put it in. Shake it all about. You do the Hokey Pokey! Turn yourself around.)

10 /10
$0.19
Kor Spiritdancer

Kor Spiritdancer

Creature — Kor Wizard (0/2)

Kor Spiritdancer gets +2/+2 for each Aura attached to it.
Whenever you cast an Aura spell, you may draw a card.

9.3 /10
$1.85
Leonin DenGuard

Leonin Den-Guard

Creature — Cat Soldier (1/3)

As long as Leonin Den-Guard is equipped, it gets +1/+1 and has vigilance.

3 /10
$0.12
Leonin RelicWarder

Leonin Relic-Warder

Creature — Cat Cleric (2/2)

When Leonin Relic-Warder enters the battlefield, you may exile target artifact or enchantment.
When Leonin Relic-Warder leaves the battlefield, return the exiled card to the battlefield under its owner's control.

8.6 /10
$0.37
Lion Sash

Lion Sash

Artifact Creature — Equipment Cat (1/1)

: Exile target card from a graveyard. If it was a permanent card, put a +1/+1 counter on Lion Sash.
Equipped creature gets +1/+1 for each +1/+1 counter on Lion Sash.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

9.7 /10
$0.96
Lone Rider  It That Rides as One

Lone Rider // It That Rides as One

Creature — Human Knight // Creature — Eldrazi Horror (1/1)

First strike, lifelink
At the beginning of the end step, if you gained 3 or more life this turn, transform Lone Rider.

It That Rides as One

First strike, trample, lifelink

6.3 /10
$0.24
Loyal Cathar  Unhallowed Cathar

Loyal Cathar // Unhallowed Cathar

Creature — Human Soldier // Creature — Zombie Soldier (2/2)

Vigilance
When Loyal Cathar dies, return it to the battlefield transformed under your control at the beginning of the next end step.

Unhallowed Cathar

Unhallowed Cathar can't block.

0.4 /10
$0.04
Lumbering Lightshield

Lumbering Lightshield

Creature — Illusion (1/4)

When Lumbering Lightshield enters the battlefield, target opponent reveals a nonland card at random from their hand. It perpetually gains "This spell costs more to cast."

10 /10
--
Luminarch Aspirant

Luminarch Aspirant

Creature — Human Cleric (1/1)

At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.

9.1 /10
$0.30
Martyr for the Cause

Martyr for the Cause

Creature — Human Soldier (2/2)

When Martyr for the Cause dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

5.8 /10
$0.09
Mirkwood Channeler

Mirkwood Channeler

Creature — Elf Druid (3/3)

At the beginning of combat on your turn, target Elf you control gains trample and gets +X/+X until end of turn, where X is the number of Forests you control.

4.1 /10
$0.97
Moorland Drifter

Moorland Drifter

Creature — Spirit (2/2)

Delirium — Moorland Drifter has flying as long as there are four or more card types among cards in your graveyard.

0.4 /10
$0.03
Mystic Visionary

Mystic Visionary

Creature — Human Nomad Mystic (2/1)

Threshold — Mystic Visionary has flying as long as seven or more cards are in your graveyard.

0.1 /10
$0.11
Oketras Avenger

Oketra's Avenger

Creature — Human Warrior (3/1)

You may exert Oketra's Avenger as it attacks. When you do, prevent all combat damage that would be dealt to it this turn. (An exerted creature won't untap during your next untap step.)

1.8 /10
$0.02
Onakke Oathkeeper

Onakke Oathkeeper

Creature — Ogre Spirit (0/4)

Creatures can't attack planeswalkers you control unless their controller pays for each creature they control that's attacking a planeswalker you control.
, Exile Onakke Oathkeeper from your graveyard: Return target planeswalker card from your graveyard to the battlefield.

7.4 /10
$0.34
Ondu Cleric

Ondu Cleric

Creature — Kor Cleric Ally (1/1)

Whenever Ondu Cleric or another Ally enters the battlefield under your control, you may gain life equal to the number of Allies you control.

5.6 /10
$0.18
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