Creature — Human Soldier (2/1)
First strike
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Whenever Consul's Lieutenant attacks, if it's renowned, other attacking creatures you control get +1/+1 until end of turn.
Creature — Human Soldier (3/3)
Commander creatures you control get +2/+2 and have indestructible.
Legendary Creature — Human Soldier (3/4)
As Greymond, Avacyn's Stalwart enters the battlefield, choose two abilities from among first strike, vigilance, and lifelink.
Humans you control have each of the chosen abilities.
As long as you control four or more Humans, Humans you control get +2/+2.
Legendary Creature — Cat Warrior (4/4)
First strike
: Attacking creatures you control get +X/+X until end of turn, where X is the number of attacking creatures.
Creature — Phyrexian Soldier (4/2)
First strike
As long as it's your turn, creature tokens you control get +1/+0 and have first strike.
: Create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block." (Players dealt combat damage by it also get a poison counter. can be paid with either or 2 life.)
Creature — Rhino Soldier (3/3)
First strike (This creature deals combat damage before creatures without first strike.)
Other Soldier creatures you control have first strike.
Enchantment Creature — Human Soldier (2/2)
Creatures you control have first strike.
Creatures your opponents control lose first strike and can't have or gain first strike.
Creature — Kithkin Soldier (2/2)
First strike
Ballynock Cohort gets +1/+1 as long as you control another white creature.
Creature — Human Soldier (3/3)
First strike
Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, target creature you control gains double strike until end of turn.
Creature — Human Soldier (2/2)
Other Soldier creatures get +1/+1 and have first strike. (They deal combat damage before creatures without first strike.)
Creature — Kor Soldier Ally (2/2)
Rally — Whenever Kor Bladewhirl or another Ally enters the battlefield under your control, creatures you control gain first strike until end of turn.
Legendary Creature — Human Knight (2/2)
Double strike
Creatures you control with first strike have double strike.
Legendary Creature — Human Soldier (3/3)
At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.
Creature — Human (2/3)
, Collect evidence 2: Tenth District Hero becomes a Human Detective with base power and toughness 4/4 and gains vigilance.
, Collect evidence 4: If Tenth District Hero is a Detective, it becomes a legendary creature named Mileva, the Stalwart, it has base power and toughness 5/5, and it gains "Other creatures you control have indestructible."
Creature — Kithkin Soldier (5/5)
First strike, vigilance
Champion a Kithkin (When this enters the battlefield, sacrifice it unless you exile another Kithkin you control. When this leaves the battlefield, that card returns to the battlefield.)
Thoughtweft Trio can block any number of creatures.
Creature — Incarnation (2/2)
First strike
As long as Valor is in your graveyard and you control a Plains, creatures you control have first strike.
Legendary Creature — Cat Knight (3/3)
First strike
Balan, Wandering Knight has double strike as long as two or more Equipment are attached to it.
: Attach all Equipment you control to Balan.
Creature — Phyrexian Human Artificer (1/1)
When Blade Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.
Golems you control have first strike.
Creature — Human Soldier (1/1)
First strike
Whenever Dromoka Captain attacks, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
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