Creature — Goblin Shaman (2/1)
Kicker (You may pay an additional as you cast this spell.)
Haste
When Goblin Ruinblaster enters the battlefield, if it was kicked, destroy target nonbasic land.
Creature — Insect (2/2)
Kicker (You may pay an additional as you cast this spell.)
Flying
When Heartstabber Mosquito enters the battlefield, if it was kicked, destroy target creature.
Enchantment — Saga // Enchantment Creature — Moonfolk (0/0)
(As this Saga enters and after your draw step, add a lore counter.)
I — Return up to one target creature or planeswalker to its owner's hand.
II — Return an artifact card from your graveyard to your hand. If you can't, draw a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Living Breakthrough
Flying
Whenever you cast a spell, your opponents can't cast spells with the same mana value as that spell until your next turn.
Creature — Zombie Cleric (3/2)
Flash
When Jarl of the Forsaken enters the battlefield, destroy target creature or planeswalker an opponent controls that was dealt damage this turn.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Legendary Creature — Merfolk Cleric (1/3)
If you would scry a number of cards, scry that many cards plus one instead.
: Look at the top card of your library. If it's a Kraken, Leviathan, Octopus, or Serpent creature card, you may put it onto the battlefield. If you don't put the card onto the battlefield, you may put it on the bottom of your library.
Creature — Kor Cleric (2/3)
Kicker (You may pay an additional as you cast this spell.)
When Kor Sanctifiers enters the battlefield, if it was kicked, destroy target artifact or enchantment.
Creature — Human Wizard (2/2)
Whenever you cast an instant spell, you may pay . If you do, draw a card.
Creature — Human Knight (3/1)
Flying
When Lyev Skyknight enters the battlefield, detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)
Creature — Merfolk Wizard (2/2)
When Merfolk Seer dies, you may pay . If you do, draw a card.
Legendary Creature — Human (1/1)
Merieke Ri Berit doesn't untap during your untap step.
: Gain control of target creature for as long as you control Merieke Ri Berit. When Merieke Ri Berit leaves the battlefield or becomes untapped, destroy that creature. It can't be regenerated.
Creature — Fungus Beast (3/3)
Kicker (You may pay an additional as you cast this spell.)
When Mold Shambler enters the battlefield, if it was kicked, destroy target noncreature permanent.
Creature — Kraken (2/3)
Whenever you draw a card, you may pay . If you do, put a +1/+1 counter on Nadir Kraken and create a 1/1 blue Tentacle creature token.
Creature — Mutant Warrior (4/4)
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
When Nightkin Ambusher enters the battlefield, target player gets four rad counters.
Nightkin Ambusher can't be blocked as long as defending player has a rad counter.
Creature — Zombie Wizard (2/2)
Kicker and/or (You may pay an additional and/or as you cast this spell.)
When Nightscape Battlemage enters the battlefield, if it was kicked with its kicker, return up to two target nonblack creatures to their owners' hands.
When Nightscape Battlemage enters the battlefield, if it was kicked with its kicker, destroy target land.
Creature — Spider (1/3)
Kicker (You may pay an additional as you cast this spell.)
Reach (This creature can block creatures with flying.)
When Oran-Rief Recluse enters the battlefield, if it was kicked, destroy target creature with flying.
Creature — Merfolk Rogue (1/2)
: Rootwater Thief gains flying until end of turn.
Whenever Rootwater Thief deals combat damage to a player, you may pay . If you do, search that player's library for a card and exile it, then the player shuffles.
Creature — Human Wizard (2/2)
Kicker and/or (You may pay an additional and/or as you cast this spell.)
When Sunscape Battlemage enters the battlefield, if it was kicked with its kicker, destroy target creature with flying.
When Sunscape Battlemage enters the battlefield, if it was kicked with its kicker, draw two cards.
Creature — Elf Wizard (2/2)
Kicker and/or (You may pay an additional and/or as you cast this spell.)
When Thornscape Battlemage enters the battlefield, if it was kicked with its kicker, it deals 2 damage to any target.
When Thornscape Battlemage enters the battlefield, if it was kicked with its kicker, destroy target artifact.
Creature — Human Wizard (2/2)
Kicker and/or (You may pay an additional and/or as you cast this spell.)
When Thunderscape Battlemage enters the battlefield, if it was kicked with its kicker, target player discards two cards.
When Thunderscape Battlemage enters the battlefield, if it was kicked with its kicker, destroy target enchantment.
Creature — Dinosaur (3/3)
When Tranquil Frillback enters the battlefield, you may pay up to three times. When you pay this cost one or more times, choose up to that many —
• Destroy target artifact or enchantment.
• Exile target player's graveyard.
• You gain 4 life.
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