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Cards similar to Knight of the White Orchid (400)

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Auriok Edgewright

Auriok Edgewright

Creature — Human Soldier (2/2)

Metalcraft — Auriok Edgewright has double strike as long as you control three or more artifacts.

2.7 /10
$0.11
Auriok Sunchaser

Auriok Sunchaser

Creature — Human Soldier (1/1)

Metalcraft — As long as you control three or more artifacts, Auriok Sunchaser gets +2/+2 and has flying.

2.2 /10
$0.09
Aviary Mechanic

Aviary Mechanic

Creature — Dwarf Artificer (2/2)

When Aviary Mechanic enters the battlefield, you may return another permanent you control to its owner's hand.

5.1 /10
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Backup Agent

Backup Agent

Creature — Human Citizen (1/1)

When Backup Agent enters the battlefield, put a +1/+1 counter on target creature.

4.4 /10
$0.04
Battalion Foot Soldier

Battalion Foot Soldier

Creature — Human Soldier (2/2)

When Battalion Foot Soldier enters the battlefield, you may search your library for any number of cards named Battalion Foot Soldier, reveal them, put them into your hand, then shuffle.

0.1 /10
$0.05
Beloved Beggar  Generous Soul

Beloved Beggar // Generous Soul

Creature — Human Peasant // Creature — Spirit (0/4)

Disturb (You may cast this card from your graveyard transformed for its disturb cost.)

Generous Soul

Flying, vigilance
If Generous Soul would be put into a graveyard from anywhere, exile it instead.

2.4 /10
$0.02
Benalish Partisan

Benalish Partisan

Creature — Human Soldier (1/2)

Lifelink
Whenever you cycle another card, you may pay . If you do, return Benalish Partisan from your graveyard to the battlefield tapped and it perpetually gets +1/+0.
Cycling

10 /10
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Bladed Ambassador

Bladed Ambassador

Creature — Phyrexian Soldier (3/1)

Bladed Ambassador enters the battlefield with an oil counter on it.
, Remove an oil counter from Bladed Ambassador: Bladed Ambassador gains indestructible until end of turn.

3.8 /10
$0.02
Brotherhood Scribe

Brotherhood Scribe

Creature — Human Artificer (1/3)

Metalcraft — : You get (an energy counter). Activate only if you control three or more artifacts.
Whenever you get one or more during your turn, creatures you control get +1/+1 until end of turn.

5.5 /10
$0.10
Campus Guide

Campus Guide

Artifact Creature — Golem (2/1)

When Campus Guide enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.

5.3 /10
$0.01
Candlegrove Witch

Candlegrove Witch

Creature — Human Warlock (2/2)

Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlegrove Witch gains flying until end of turn.

2.9 /10
$0.01
Capashen Knight

Capashen Knight

Creature — Human Knight (1/1)

First strike (This creature deals combat damage before creatures without first strike.)
: Capashen Knight gets +1/+0 until end of turn.

2.1 /10
$0.07
Captain Eberhart

Captain Eberhart

Legendary Creature — Human Soldier (1/2)

Double strike
Spells cast from among cards you drew this turn cost less to cast.
Spells cast from among cards your opponents drew this turn cost more to cast.

10 /10
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Cardpecker

Cardpecker

Creature — Bird (2/1)

Flying
Gotcha — If an opponent touches the table with their hand, you may say "Gotcha!" When you do, return Cardpecker from your graveyard to your hand.

10 /10
$0.19
Cateran Persuader

Cateran Persuader

Creature — Human Mercenary (2/1)

, : Search your library for a Mercenary permanent card with mana value 1 or less, put it onto the battlefield, then shuffle.

1.4 /10
$0.09
Cattibrie of Mithral Hall

Catti-brie of Mithral Hall

Legendary Creature — Human Archer (2/2)

First strike, reach
Whenever Catti-brie of Mithral Hall attacks, put a +1/+1 counter on it for each Equipment attached to it.
, Remove all +1/+1 counters from Catti-brie: It deals X damage to target attacking or blocking creature an opponent controls, where X is the number of counters removed this way.

6.2 /10
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Cliffside Rescuer

Cliffside Rescuer

Creature — Kor Soldier (2/2)

Vigilance
, Sacrifice Cliffside Rescuer: Target permanent you control gains protection from each of your opponents until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything controlled by those players.)

6.8 /10
$0.11
Cloistered Youth  Unholy Fiend

Cloistered Youth // Unholy Fiend

Creature — Human // Creature — Horror (1/1)

At the beginning of your upkeep, you may transform Cloistered Youth.

Unholy Fiend

At the beginning of your end step, you lose 1 life.

0.5 /10
$0.04
Compass Gnome

Compass Gnome

Artifact Creature — Gnome (2/1)

When Compass Gnome enters the battlefield, you may search your library for a basic land card or Cave card, reveal it, then shuffle and put that card on top.

4.5 /10
$0.02
Consuls Lieutenant

Consul's Lieutenant

Creature — Human Soldier (2/1)

First strike
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Whenever Consul's Lieutenant attacks, if it's renowned, other attacking creatures you control get +1/+1 until end of turn.

4.3 /10
$0.13
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