Legendary Creature — Elder Dragon (3/4)
Flying
When Galazeth Prismari enters the battlefield, create a Treasure token.
Artifacts you control have ": Add one mana of any color. Spend this mana only to cast an instant or sorcery spell."
Legendary Creature — Human Wizard (2/3)
Room abilities of dungeons you own trigger an additional time.
Enchantment — Saga // Enchantment Creature — Ogre Shaman (0/0)
(As this Saga enters and after your draw step, add a lore counter.)
I — Destroy each nonland permanent with mana value 1 or less.
II — Exile all graveyards.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Vessel of the All-Consuming
Trample
Whenever Vessel of the All-Consuming deals damage, put a +1/+1 counter on it.
Whenever Vessel of the All-Consuming deals damage to a player, if it has dealt 10 or more damage to that player this turn, they lose the game.
Legendary Creature — Human God (4/4)
Creatures you control have vigilance and ": Add one mana of any color. Spend this mana only to cast a creature spell."
Whenever you cast a creature spell, if three or more mana from creatures was spent to cast it, draw a card.
Creature — Human Artificer (2/2)
When Junkyard Genius enters the battlefield, create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.")
, Sacrifice another creature or artifact: Until end of turn, other creatures you control get +1/+0 and gain menace and haste.
Legendary Creature — Human Elf Bard (1/2)
When Kalain, Reclusive Painter enters the battlefield, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Other creatures you control enter the battlefield with an additional +1/+1 counter on them for each mana from a Treasure spent to cast them.
Legendary Creature — Bird Wizard (2/2)
Kicker (You may pay an additional as you cast this spell.)
Flying
When Kangee, Aerie Keeper enters the battlefield, if it was kicked, put X feather counters on it.
Other Bird creatures get +1/+1 for each feather counter on Kangee, Aerie Keeper.
Legendary Creature — Human Druid (2/2)
Whenever you tap a nonland permanent for mana, add one mana of any type that permanent produced.
: Look at the top five cards of your library. You may put a non-Human creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Legendary Creature — Human Wizard (2/3)
: Add for each card you've drawn this turn.
Partner (You can have two commanders if both have partner.)
Legendary Creature — Lizard Rogue (4/3)
Creatures you control but don't own are Mercenaries in addition to their other types.
At the beginning of your upkeep, exile the top X cards of target opponent's library, where X is the number of outlaws you control. Until end of turn, you may cast spells from among those cards, and mana of any type can be spent to cast those spells.
Legendary Creature — Human Detective (2/3)
Vigilance
Whenever you cast your second spell each turn, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
: Add . Activate only during an opponent's turn.
Creature — Nightmare Beast (2/3)
Deathtouch, lifelink
: Add one mana of any color.
Legendary Creature — Halfling Rogue (2/1)
Whenever a player casts their second spell each turn, you lose 1 life and create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Creature — Beast (2/4)
: Add or .
Whenever you cast a kicked spell, you gain 2 life.
Legendary Creature — Devil (3/3)
At the beginning of your end step, create a Treasure token for each creature that died this turn. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Creature — Elf Wizard (2/4)
Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Master Biomancer's power and as a Mutant in addition to its other types.
Creature — Plant Skeleton (2/2)
Kicker (You may pay an additional as you cast this spell.)
If Moss-Pit Skeleton was kicked, it enters the battlefield with three +1/+1 counters on it.
Whenever one or more +1/+1 counters are put on a creature you control, if Moss-Pit Skeleton is in your graveyard, you may put Moss-Pit Skeleton on top of your library.
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