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Cards similar to Kobold Drill Sergeant (400)

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Cunning Coyote

Cunning Coyote

Creature — Coyote (2/2)

Haste
When Cunning Coyote enters the battlefield, another target creature you control gets +1/+1 and gains haste until end of turn.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

0.7 /10
$0.13
Harmonic Prodigy

Harmonic Prodigy

Creature — Human Wizard (1/3)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
If an ability of a Shaman or another Wizard you control triggers, that ability triggers an additional time.

9.7 /10
$3.66
Ian the Reckless

Ian the Reckless

Legendary Creature — Human Warrior (2/1)

Whenever Ian the Reckless attacks, if it's modified, you may have it deal damage equal to its power to you and any target. (Equipment, Auras you control, and counters are modifications.)

3.8 /10
$0.08
Kediss Emberclaw Familiar

Kediss, Emberclaw Familiar

Legendary Creature — Elemental Lizard (1/1)

Whenever a commander you control deals combat damage to an opponent, it deals that much damage to each other opponent.
Partner (You can have two commanders if both have partner.)

9.6 /10
$1.50
Mudbrawler Cohort

Mudbrawler Cohort

Creature — Goblin Warrior (1/1)

Haste
Mudbrawler Cohort gets +1/+1 as long as you control another red creature.

1.8 /10
$0.18
Storm Fleet Swashbuckler

Storm Fleet Swashbuckler

Creature — Human Pirate (2/2)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Storm Fleet Swashbuckler has double strike as long as you have the city's blessing.

4.5 /10
$0.10
Tilonallis Summoner

Tilonalli's Summoner

Creature — Human Shaman (1/1)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Whenever Tilonalli's Summoner attacks, you may pay . If you do, create X 1/1 red Elemental creature tokens that are tapped and attacking. At the beginning of the next end step, exile those tokens unless you have the city's blessing.

8.1 /10
$0.47
Upriser Renegade

Upriser Renegade

Creature — Human Samurai (1/3)

Upriser Renegade gets +2/+0 for each other modified creature you control. (Equipment, Auras you control, and counters are modifications.)

5.9 /10
$0.03
Bazaar Trader

Bazaar Trader

Creature — Goblin (1/1)

: Target player gains control of target artifact, creature, or land you control.

7.5 /10
$2.87
Belligerent Yearling

Belligerent Yearling

Creature — Dinosaur (3/2)

Trample
Whenever another Dinosaur enters the battlefield under your control, you may have Belligerent Yearling's base power become equal to that creature's power until end of turn.

6.9 /10
$0.07
Big Spender

Big Spender

Creature — Devil Citizen (2/1)

Haste
Whenever one or more creatures you control become blocked, create a Treasure token.
Sacrifice two artifacts: Draft a card from Big Spender's spellbook.

10 /10
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Boggart SpriteChaser

Boggart Sprite-Chaser

Creature — Goblin Warrior (1/2)

As long as you control a Faerie, Boggart Sprite-Chaser gets +1/+1 and has flying.

0.1 /10
$0.08
Burning Sun Cavalry

Burning Sun Cavalry

Creature — Human Knight (2/2)

Whenever Burning Sun Cavalry attacks or blocks while you control a Dinosaur, Burning Sun Cavalry gets +1/+1 until end of turn.

2.1 /10
$0.02
Chandras Pyreling

Chandra's Pyreling

Creature — Elemental Lizard (1/3)

Whenever a source you control deals noncombat damage to an opponent, Chandra's Pyreling gets +1/+0 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

4.8 /10
$0.05
Charming Scoundrel

Charming Scoundrel

Creature — Human Rogue (1/1)

Haste
When Charming Scoundrel enters the battlefield, choose one —
• Discard a card, then draw a card.
• Create a Treasure token.
• Create a Wicked Role token attached to target creature you control.

7.2 /10
$1.12
Crimson Mage

Crimson Mage

Creature — Human Shaman (2/1)

: Target creature you control gains haste until end of turn. (It can attack and this turn.)

2.5 /10
$0.02
Crimson Muckwader

Crimson Muckwader

Creature — Lizard (2/1)

Crimson Muckwader gets +1/+1 as long as you control a Swamp.
: Regenerate Crimson Muckwader. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

0.4 /10
$0.03
Goblin Sappers

Goblin Sappers

Creature — Goblin (1/1)

, : Target creature you control can't be blocked this turn. Destroy it and Goblin Sappers at end of combat.
, : Target creature you control can't be blocked this turn. Destroy it at end of combat.

0.8 /10
$0.12
Goblin Ski Patrol

Goblin Ski Patrol

Creature — Goblin (1/1)

: Goblin Ski Patrol gets +2/+0 and gains flying. Its controller sacrifices it at the beginning of the next end step. Activate only once and only if you control a snow Mountain.

0.5 /10
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Goma Fada Vanguard

Goma Fada Vanguard

Creature — Human Warrior (2/2)

Whenever Goma Fada Vanguard attacks, target creature an opponent controls with power less than or equal to the number of Warriors you control can't block this turn.

3.5 /10
$0.04
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