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Cards similar to Konda, Lord of Eiganjo (400)

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Personal Incarnation

Personal Incarnation

Creature — Avatar Incarnation (6/6)

: The next 1 damage that would be dealt to Personal Incarnation this turn is dealt to its owner instead. Only Personal Incarnation's owner may activate this ability.
When Personal Incarnation dies, its owner loses half their life, rounded up.

0.6 /10
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Pristine Angel

Pristine Angel

Creature — Angel (4/4)

Flying
As long as Pristine Angel is untapped, it has protection from artifacts and from all colors.
Whenever you cast a spell, you may untap Pristine Angel.

4.9 /10
$0.20
Protector of the Crown

Protector of the Crown

Creature — Giant Soldier (2/5)

When Protector of the Crown enters the battlefield, you become the monarch.
All damage that would be dealt to you is dealt to Protector of the Crown instead.

7.4 /10
$1.72
Purity

Purity

Creature — Elemental Incarnation (6/6)

Flying
If noncombat damage would be dealt to you, prevent that damage. You gain life equal to the damage prevented this way.
When Purity is put into a graveyard from anywhere, shuffle it into its owner's library.

4.8 /10
$2.54
Quarry Colossus

Quarry Colossus

Creature — Giant (5/6)

When Quarry Colossus enters the battlefield, put target creature into its owner's library just beneath the top X cards of that library, where X is the number of Plains you control.

2 /10
$0.13
Radiant Solar

Radiant Solar

Creature — Angel (3/6)

Flying, lifelink
Whenever Radiant Solar or another nontoken creature enters the battlefield under your control, venture into the dungeon. (Enter the first room or advance to the next room.)
, Discard Radiant Solar: Venture into the dungeon and you gain 3 life.

8.5 /10
$1.54
Radiant Serra Archangel

Radiant, Serra Archangel

Legendary Creature — Angel (6/4)

Flying
Tap another untapped creature you control with flying: Radiant, Serra Archangel gains protection from the color of your choice until end of turn.
Partner (You can have two commanders if both have partner.)

4.5 /10
$0.06
Ranger Squadron

Ranger Squadron

Creature — Cat Ranger (3/4)

Flying
Double team

10 /10
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Regna the Redeemer

Regna, the Redeemer

Legendary Creature — Angel (4/4)

Partner with Krav, the Unredeemed (When this creature enters the battlefield, target player may put Krav into their hand from their library, then shuffle.)
Flying
At the beginning of each end step, if your team gained life this turn, create two 1/1 white Warrior creature tokens.

6.4 /10
$0.83
Requiem Angel

Requiem Angel

Creature — Angel (5/5)

Flying
Whenever another non-Spirit creature you control dies, create a 1/1 white Spirit creature token with flying.

8.3 /10
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Resolute Archangel

Resolute Archangel

Creature — Angel (4/4)

Flying
When Resolute Archangel enters the battlefield, if your life total is less than your starting life total, it becomes equal to your starting life total.

7.4 /10
$0.85
Rockcaster Platoon

Rockcaster Platoon

Creature — Rhino Soldier (5/7)

: Rockcaster Platoon deals 2 damage to each creature with flying and each player.

0.8 /10
$0.05
Ruham Djinn

Ruham Djinn

Creature — Djinn (5/5)

First strike
Ruham Djinn gets -2/-2 as long as white is the most common color among all permanents or is tied for most common.

0 /10
$0.15
Samurai Enforcers

Samurai Enforcers

Creature — Human Samurai (4/4)

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

3 /10
$0.21
Sanctuary Warden

Sanctuary Warden

Creature — Angel Soldier (5/5)

Flying
Sanctuary Warden enters the battlefield with two shield counters on it.
Whenever Sanctuary Warden enters the battlefield or attacks, you may remove a counter from a creature or planeswalker you control. If you do, draw a card and create a 1/1 green and white Citizen creature token.

8.3 /10
$0.64
Sephara Skys Blade

Sephara, Sky's Blade

Legendary Creature — Angel (7/7)

You may pay and tap four untapped creatures you control with flying rather than pay this spell's mana cost.
Flying, lifelink
Other creatures you control with flying have indestructible. (Damage and effects that say "destroy" don't destroy them.)

9.6 /10
$1.15
Seraph

Seraph

Creature — Angel (4/4)

Flying
Whenever a creature dealt damage by Seraph this turn dies, put that card onto the battlefield under your control at the beginning of the next end step. Sacrifice the creature when you lose control of Seraph.

1.2 /10
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Seraph of the Masses

Seraph of the Masses

Creature — Angel (0/0)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Flying
Seraph of the Masses's power and toughness are each equal to the number of creatures you control.

6 /10
$0.05
Seraph of the Suns

Seraph of the Suns

Creature — Angel (4/4)

Flying
Indestructible (Damage and effects that say "destroy" don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.)

3.1 /10
$0.06
Serra Avatar

Serra Avatar

Creature — Avatar (0/0)

Serra Avatar's power and toughness are each equal to your life total.
When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library.

7.9 /10
$0.32
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