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Cards similar to Kookus (400)

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Wrecking Ogre

Wrecking Ogre

Creature — Ogre Warrior (3/3)

Double strike
Bloodrush — , Discard Wrecking Ogre: Target attacking creature gets +3/+3 and gains double strike until end of turn.

3.7 /10
$0.14
ZhurTaa Swine

Zhur-Taa Swine

Creature — Boar (5/4)

Bloodrush — , Discard Zhur-Taa Swine: Target attacking creature gets +5/+4 until end of turn.

3.2 /10
$0.12
Aspiring Champion

Aspiring Champion

Creature — Astartes Warrior (3/3)

Menace
Ruinous Ascension — When Aspiring Champion deals combat damage to a player, sacrifice it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield, then shuffle the rest into your library. If that creature is a Demon, it deals damage equal to its power to each opponent.

7.2 /10
$0.12
Assembled Alphas

Assembled Alphas

Creature — Wolf (5/5)

Whenever Assembled Alphas blocks or becomes blocked by a creature, Assembled Alphas deals 3 damage to that creature and 3 damage to that creature's controller.

4.5 /10
$0.16
Atarka Efreet

Atarka Efreet

Creature — Efreet Shaman (5/1)

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When Atarka Efreet is turned face up, it deals 1 damage to any target.

1.4 /10
$0.03
Ballista Watcher  Ballista Wielder

Ballista Watcher // Ballista Wielder

Creature — Human Soldier Werewolf // Creature — Werewolf (4/3)

, : Ballista Watcher deals 1 damage to any target.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Ballista Wielder

: Ballista Wielder deals 1 damage to any target. A creature dealt damage this way can't block this turn.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

4.5 /10
$0.06
Basalt Gargoyle

Basalt Gargoyle

Creature — Gargoyle (3/2)

Flying
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
: Basalt Gargoyle gets +0/+1 until end of turn.

0.1 /10
$0.10
Basalt Ravager

Basalt Ravager

Creature — Giant Wizard (4/2)

When Basalt Ravager enters the battlefield, it deals X damage to any target, where X is the greatest number of creatures you control that have a creature type in common.

6.8 /10
$0.08
BattleRattle Shaman

Battle-Rattle Shaman

Creature — Goblin Shaman (2/2)

At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn.

3.9 /10
$0.01
Bloodstoke Howler

Bloodstoke Howler

Creature — Beast (3/4)

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Bloodstoke Howler is turned face up, Beast creatures you control get +3/+0 until end of turn.

0.4 /10
$0.08
Bone Shaman

Bone Shaman

Creature — Giant Shaman (3/3)

: Until end of turn, Bone Shaman gains "Creatures dealt damage by Bone Shaman this turn can't be regenerated this turn."

0 /10
$0.10
Bonehoard Dracosaur

Bonehoard Dracosaur

Creature — Dinosaur Dragon (5/5)

Flying, first strike
At the beginning of your upkeep, exile the top two cards of your library. You may play them this turn. If you exiled a land card this way, create a 3/1 red Dinosaur creature token. If you exiled a nonland card this way, create a Treasure token.

9 /10
~$12
BullRush Bruiser

Bull-Rush Bruiser

Creature — Minotaur Warrior (4/3)

Whenever Bull-Rush Bruiser attacks, if your team controls another Warrior, Bull-Rush Bruiser gains first strike until end of turn.

1.9 /10
$0.03
Capricious Efreet

Capricious Efreet

Creature — Efreet (6/4)

At the beginning of your upkeep, choose target nonland permanent you control and up to two target nonland permanents you don't control. Destroy one of them at random.

4.2 /10
$0.17
Captivating Crew

Captivating Crew

Creature — Human Pirate (4/3)

: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery.

9.1 /10
$0.30
Chasm Guide

Chasm Guide

Creature — Goblin Scout Ally (3/2)

Rally — Whenever Chasm Guide or another Ally enters the battlefield under your control, creatures you control gain haste until end of turn.

5.4 /10
$0.04
Clickslither

Clickslither

Creature — Insect (3/3)

Haste
Sacrifice a Goblin: Clickslither gets +2/+2 and gains trample until end of turn.

3 /10
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Coercive Recruiter

Coercive Recruiter

Creature — Orc Pirate (4/3)

Whenever Coercive Recruiter or another Pirate enters the battlefield under your control, gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and becomes a Pirate in addition to its other types.

9 /10
$0.20
Commander Mustard

Commander Mustard

Legendary Creature — Human Soldier (5/5)

Vigilance
Other Soldiers you control have vigilance, trample, and haste.
: Until end of turn, Soldiers you control gain "Whenever this creature attacks, it deals 1 damage to defending player."

5 /10
$0.99
Conquering Manticore

Conquering Manticore

Creature — Manticore (5/5)

Flying
When Conquering Manticore enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.

6.1 /10
$0.36
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