Creature — Goblin Berserker (1/1)
Whenever Frenzied Goblin attacks, you may pay . If you do, target creature can't block this turn.
Creature — Goblin Shaman (1/1)
When Goblin Arsonist dies, you may have it deal 1 damage to any target.
Creature — Goblin Warrior (1/1)
: Goblin Balloon Brigade gains flying until end of turn.
Creature — Goblin Soldier (1/1)
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
: Goblin Banneret gets +2/+0 until end of turn.
Creature — Goblin (1/2)
Goblin Blast-Runner gets +2/+0 and has menace as long as you sacrificed a permanent this turn.
Creature — Goblin Warrior (1/1)
Kicker (You may pay an additional as you cast this spell.)
When Goblin Bushwhacker enters the battlefield, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn.
Creature — Goblin Warrior (0/1)
Haste
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Creature — Goblin Warrior (2/2)
Goblin Cohort can't attack unless you've cast a creature spell this turn.
Creature — Goblin (1/1)
, Sacrifice Goblin Digging Team: Destroy target Wall.
Creature — Goblin (1/1)
Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
Creature — Goblin Warrior (1/1)
: Target creature gains haste until end of turn. (It can attack and this turn.)
Creature — Goblin Scout (1/1)
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Creature — Goblin (2/1)
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Creature — Goblin (1/1)
: Target Goblin creature gets +1/+0 until end of turn.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Creature — Zombie Warrior (1/1)
First strike
When Grim Initiate dies, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Creature — Lizard Shaman (1/1)
Haste
, : Target creature can't block this turn.
Creature — Human Soldier (1/1)
Haste
When Harried Spearguard dies, create a 1/1 black Rat creature token with "This creature can't block."
Creature — Goblin Shaman (1/1)
Whenever a player casts a red spell, you may pay . If you do, target creature can't block this turn.
Snow Creature — Wolverine Beast (1/1)
Whenever Karplusan Wolverine becomes blocked, you may have it deal 1 damage to any target.
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