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Cards similar to Kris Mage (400)

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Grim Initiate

Grim Initiate

Creature — Zombie Warrior (1/1)

First strike
When Grim Initiate dies, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

5.8 /10
$0.04
Harried Spearguard

Harried Spearguard

Creature — Human Soldier (1/1)

Haste
When Harried Spearguard dies, create a 1/1 black Rat creature token with "This creature can't block."

5.3 /10
$0.03
Inventors Apprentice

Inventor's Apprentice

Creature — Human Artificer (1/2)

Inventor's Apprentice gets +1/+1 as long as you control an artifact.

1.5 /10
$0.08
Jackal Familiar

Jackal Familiar

Creature — Jackal (2/2)

Jackal Familiar can't attack or block alone.

0.8 /10
$0.10
Keeper of Kookus

Keeper of Kookus

Creature — Goblin (1/1)

: Keeper of Kookus gains protection from red until end of turn.

1.2 /10
$0.10
Kessig Wolfrider

Kessig Wolfrider

Creature — Human Knight (1/2)

Menace
, , Exile three cards from your graveyard: Create a 3/2 red Wolf creature token.

3.9 /10
$0.13
Kird Ape

Kird Ape

Creature — Ape (1/1)

Kird Ape gets +1/+2 as long as you control a Forest.

7 /10
$0.18
Kobold Warcaller

Kobold Warcaller

Creature — Kobold (1/1)

: Choose a creature card in your hand. It perpetually gains haste.

10 /10
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Lavastep Raider

Lavastep Raider

Creature — Goblin Warrior (1/2)

: Lavastep Raider gets +2/+0 until end of turn.

2.7 /10
$0.03
Legion Loyalist

Legion Loyalist

Creature — Goblin Soldier (1/1)

Haste
Battalion — Whenever Legion Loyalist and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn.

8.6 /10
$5.15
Lightning Berserker

Lightning Berserker

Creature — Human Berserker (1/1)

: Lightning Berserker gets +1/+0 until end of turn.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

4 /10
$0.09
Lightning Serpent

Lightning Serpent

Creature — Elemental Serpent (2/1)

Trample, haste
Lightning Serpent enters the battlefield with X +1/+0 counters on it.
At the beginning of the end step, sacrifice Lightning Serpent.

4 /10
$2.37
Living Twister

Living Twister

Creature — Elemental (2/5)

, Discard a land card: Living Twister deals 2 damage to any target.
: Return a tapped land you control to its owner's hand.

7.6 /10
$0.17
Minion of the Mighty

Minion of the Mighty

Creature — Kobold (0/1)

Menace
Pack tactics — Whenever Minion of the Mighty attacks, if you attacked with creatures with total power 6 or greater this combat, you may put a Dragon creature card from your hand onto the battlefield tapped and attacking.

8.8 /10
$0.85
Mishra Lost to Phyrexia

Mishra, Lost to Phyrexia

Legendary Artifact Creature — Phyrexian Artificer (9/9)

Whenever Mishra, Lost to Phyrexia enters the battlefield or attacks, choose three —
• Target opponent discards two cards.
• Mishra deals 3 damage to any target.
• Destroy target artifact or planeswalker.
• Creatures you control gain menace and trample until end of turn.
• Creatures you don't control get -1/-1 until end of turn.
• Create two tapped Powerstone tokens.

10 /10
--
Mogg Conscripts

Mogg Conscripts

Creature — Goblin (2/2)

Mogg Conscripts can't attack unless you've cast a creature spell this turn.

1.2 /10
--
Mogg Sentry

Mogg Sentry

Creature — Goblin Warrior (1/1)

Whenever an opponent casts a spell, Mogg Sentry gets +2/+2 until end of turn.

3.1 /10
$0.21
Molten Vortex

Molten Vortex

Enchantment

, Discard a land card: Molten Vortex deals 2 damage to any target.

3.5 /10
$0.20
Monastery Swiftspear

Monastery Swiftspear

Creature — Human Monk (1/2)

Haste
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

7.8 /10
$0.40
Monss Goblin Raiders

Mons's Goblin Raiders

Creature — Goblin (1/1)

2.1 /10
$0.22
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