Legendary Creature — Human Ranger (6/6)
This spell costs less to cast for each land card in your graveyard.
Whenever Yuma, Proud Protector enters the battlefield or attacks, you may sacrifice a land. If you do, draw a card.
Whenever a Desert card is put into your graveyard from anywhere, create a 4/2 green Plant Warrior creature token with reach.
Creature — Demon (0/0)
Flying
Apocalypse Demon's power and toughness are each equal to the number of cards in your graveyard.
At the beginning of your upkeep, tap Apocalypse Demon unless you sacrifice another creature.
Artifact Creature — Phyrexian Masticore (5/5)
First strike, protection from multicolored
At the beginning of your upkeep, sacrifice Argentum Masticore unless you discard a card. When you discard a card this way, destroy target nonland permanent an opponent controls with mana value less than or equal to the mana value of the discarded card.
Creature — Elemental (7/7)
At the beginning of each upkeep, you draw a card and you lose 1 life.
Creature — Zombie (4/4)
At the beginning of your upkeep, sacrifice Barrow Ghoul unless you exile the top creature card of your graveyard.
Enchantment
Cast this spell only if you control a snow land.
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Creatures with flying don't untap during their controllers' untap steps.
Creature — Elemental (5/4)
Protection from white
At the beginning of your upkeep, sacrifice Bog Elemental unless you sacrifice a land.
Legendary Creature — Cyclops (7/6)
Trample
Whenever Borborygmos Enraged deals combat damage to a player, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.
Discard a land card: Borborygmos Enraged deals 3 damage to any target.
Creature — Human Warrior (3/3)
Whenever Briarbridge Patrol deals damage to one or more creatures, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
At the beginning of each end step, if you sacrificed three or more Clues this turn, you may put a creature card from your hand onto the battlefield.
Creature — Human Soldier (4/3)
Whenever Caldaia Guardian or another creature you control with mana value 4 or greater dies, create two 1/1 green and white Citizen creature tokens.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
Creature — Human Warrior (2/3)
When Caldaia Strongarm enters the battlefield, put two +1/+1 counters on target creature.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
Creature — Bird (2/2)
Flying
At the beginning of your upkeep, sacrifice Carnivorous Death-Parrot unless you say its flavor text.
Creature — Zombie (2/2)
At the beginning of your upkeep, tap Carnophage unless you pay 1 life.
Creature — Elemental (7/7)
At the beginning of each upkeep, you gain 3 life.
Legendary Creature — Spirit (4/4)
Flying
At the beginning of your upkeep, sacrifice Chisei, Heart of Oceans unless you remove a counter from a permanent you control.
Creature — Bird (3/2)
Flying
You may discard Circling Vultures any time you could cast an instant.
At the beginning of your upkeep, sacrifice Circling Vultures unless you exile the top creature card of your graveyard.
Creature — Horror (7/7)
First strike
At the beginning of your upkeep, destroy Cosmic Horror unless you pay . If Cosmic Horror is destroyed this way, it deals 7 damage to you.
Creature — Beast (7/6)
Trample
At the beginning of your upkeep, sacrifice Cosmic Larva unless you sacrifice two lands.
Enchantment
At the beginning of your upkeep, put a wind counter on Cyclone, then sacrifice Cyclone unless you pay for each wind counter on it. If you pay, Cyclone deals damage equal to the number of wind counters on it to each creature and each player.
Creature — Human Archer Ranger Werewolf // Creature — Werewo (2/2)
: Daybreak Ranger deals 2 damage to target creature with flying.
At the beginning of each upkeep, if no spells were cast last turn, transform Daybreak Ranger.
Nightfall Predator
, : Nightfall Predator fights target creature. (Each deals damage equal to its power to the other.)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Nightfall Predator.
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