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Cards similar to Labyrinth Guardian (400)

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Dreamscape Artist

Dreamscape Artist

Creature — Human Spellshaper (1/1)

, , Discard a card, Sacrifice a land: Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.

8.4 /10
$0.18
Duelist of the Mind

Duelist of the Mind

Creature — Human Advisor (0/3)

Flying, vigilance
Duelist of the Mind's power is equal to the number of cards you've drawn this turn.
Whenever you commit a crime, you may draw a card. If you do, discard a card. This ability triggers only once each turn.

3 /10
$1.31
Erdwal Illuminator

Erdwal Illuminator

Creature — Spirit (1/3)

Flying
Whenever you investigate for the first time each turn, investigate an additional time.

8.4 /10
$0.07
Ertais Familiar

Ertai's Familiar

Creature — Illusion (2/2)

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
When Ertai's Familiar phases out or leaves the battlefield, mill three cards.
: Until your next upkeep, Ertai's Familiar can't phase out.

1.1 /10
$1.04
Etherium Sculptor

Etherium Sculptor

Artifact Creature — Vedalken Artificer (1/2)

Artifact spells you cast cost less to cast.

9.8 /10
$0.75
Faerie Mastermind

Faerie Mastermind

Creature — Faerie Rogue (2/1)

Flash
Flying
Whenever an opponent draws their second card each turn, you draw a card.
: Each player draws a card.

9.7 /10
~$11
Faerie Vandal

Faerie Vandal

Creature — Faerie Rogue (1/2)

Flash
Flying
Whenever you draw your second card each turn, put a +1/+1 counter on Faerie Vandal.

8.5 /10
$0.12
Fallaji Archaeologist

Fallaji Archaeologist

Creature — Human Scout (0/3)

When Fallaji Archaeologist enters the battlefield, mill three cards. You may put a noncreature, nonland card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Fallaji Archaeologist. (To mill a card, put the top card of your library into your graveyard.)

4.3 /10
$0.21
Fathom Seer

Fathom Seer

Creature — Illusion (1/3)

Morph—Return two Islands you control to their owner's hand. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Fathom Seer is turned face up, draw two cards.

4.8 /10
$0.05
FloatingDream Zubera

Floating-Dream Zubera

Creature — Zubera Spirit (1/2)

When Floating-Dream Zubera dies, draw a card for each Zubera that died this turn.

5.6 /10
$0.29
Floodbringer

Floodbringer

Creature — Moonfolk Wizard (1/2)

Flying
, Return a land you control to its owner's hand: Tap target land.

3.7 /10
$0.17
Foul Watcher

Foul Watcher

Creature — Nightmare Bird (1/2)

Flying
When Foul Watcher enters the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Delirium — Foul Watcher gets +1/+0 as long as there are four or more card types among cards in your graveyard.

3.9 /10
$0.02
Giant Albatross

Giant Albatross

Creature — Bird (1/1)

Flying
When Giant Albatross dies, you may pay . If you do, for each creature that dealt damage to Giant Albatross this turn, destroy that creature unless its controller pays 2 life. A creature destroyed this way can't be regenerated.

0.7 /10
$0.11
GlintNest Crane

Glint-Nest Crane

Creature — Bird (1/3)

Flying
When Glint-Nest Crane enters the battlefield, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

3.3 /10
$0.08
Goldberry RiverDaughter

Goldberry, River-Daughter

Legendary Creature — Nymph (1/3)

: Move a counter of each kind not on Goldberry, River-Daughter from another target permanent you control onto Goldberry.
, : Move one or more counters from Goldberry onto another target permanent you control. If you do, draw a card.

8 /10
$0.34
Guild Thief

Guild Thief

Creature — Orc Rogue (1/1)

Whenever Guild Thief deals combat damage to a player, put a +1/+1 counter on it.
Cunning Action — : Guild Thief can't be blocked this turn.

4 /10
--
Haunting Figment

Haunting Figment

Creature — Illusion (2/1)

Vigilance
Haunting Figment can't be blocked as long as you've cast an instant or sorcery spell this turn.

3.4 /10
$0.02
Jacob Hauken Inspector  Haukens Insight

Jacob Hauken, Inspector // Hauken's Insight

Legendary Creature — Human Advisor // Legendary Enchantment (0/2)

: Draw a card, then exile a card from your hand face down. You may look at that card for as long as it remains exiled. You may pay . If you do, transform Jacob Hauken, Inspector.

Hauken's Insight

At the beginning of your upkeep, exile the top card of your library face down. You may look at that card for as long as it remains exiled.
Once during each of your turns, you may play a land or cast a spell from among the cards exiled with this permanent without paying its mana cost.

7.4 /10
$0.29
Jaded Analyst

Jaded Analyst

Creature — Human Detective (3/2)

Defender
Whenever you draw your second card each turn, Jaded Analyst loses defender and gains vigilance until end of turn.

0.9 /10
$0.02
Kadenas Silencer

Kadena's Silencer

Creature — Naga Wizard (2/1)

When Kadena's Silencer is turned face up, counter all abilities your opponents control.
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

7.3 /10
$0.22
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