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Cards similar to Lady Zhurong, Warrior Queen (400)

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Arashi the Sky Asunder

Arashi, the Sky Asunder

Legendary Creature — Spirit (5/5)

, : Arashi, the Sky Asunder deals X damage to target creature with flying.
Channel — , Discard Arashi: Arashi deals X damage to each creature with flying.

5.1 /10
$0.25
Arasta of the Endless Web

Arasta of the Endless Web

Legendary Enchantment Creature — Spider (3/5)

Reach
Whenever an opponent casts an instant or sorcery spell, create a 1/2 green Spider creature token with reach.

9.6 /10
$0.29
Arbor Colossus

Arbor Colossus

Creature — Giant (6/6)

Reach
: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
When Arbor Colossus becomes monstrous, destroy target creature with flying an opponent controls.

4.5 /10
$0.12
Arborback Stomper

Arborback Stomper

Creature — Beast (5/4)

Trample
When Arborback Stomper enters the battlefield, you gain 5 life.

3.6 /10
$0.04
Archers of Qarsi

Archers of Qarsi

Creature — Naga Archer (5/2)

Defender
Reach (This creature can block creatures with flying.)

1.9 /10
$0.03
Arctic Nishoba

Arctic Nishoba

Creature — Cat Warrior (6/6)

Trample
Cumulative upkeep or (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When Arctic Nishoba dies, you gain 2 life for each age counter on it.

0.9 /10
$0.18
Arctic Wolves

Arctic Wolves

Creature — Wolf (4/5)

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When Arctic Wolves enters the battlefield, draw a card.

0.7 /10
$0.22
Argothian Elder

Argothian Elder

Creature — Elf Druid (2/2)

: Untap two target lands.

7.3 /10
$0.68
Argothian Swine

Argothian Swine

Creature — Boar (3/3)

Trample

0.9 /10
$0.15
Argothian Treefolk

Argothian Treefolk

Creature — Treefolk (3/5)

Prevent all damage that would be dealt to Argothian Treefolk by artifact sources.

0.8 /10
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Argothian Wurm

Argothian Wurm

Creature — Wurm (6/6)

Trample
When Argothian Wurm enters the battlefield, any player may sacrifice a land. If a player does, put Argothian Wurm on top of its owner's library.

3.9 /10
$2.52
Armorcraft Judge

Armorcraft Judge

Creature — Elf Artificer (3/3)

When Armorcraft Judge enters the battlefield, draw a card for each creature you control with a +1/+1 counter on it.

9.2 /10
$0.08
Arrogant Wurm

Arrogant Wurm

Creature — Wurm (4/4)

Trample
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

2.5 /10
$0.97
Ascendant Acolyte

Ascendant Acolyte

Creature — Human Monk (1/1)

Ascendant Acolyte enters the battlefield with a +1/+1 counter on it for each +1/+1 counter among other creatures you control.
At the beginning of your upkeep, double the number of +1/+1 counters on Ascendant Acolyte.

7.4 /10
$0.14
Ashaya Soul of the Wild

Ashaya, Soul of the Wild

Legendary Creature — Elemental (0/0)

Ashaya, Soul of the Wild's power and toughness are each equal to the number of lands you control.
Nontoken creatures you control are Forest lands in addition to their other types. (They're still affected by summoning sickness.)

9.6 /10
~$11
Atomwheel Acrobats

Atomwheel Acrobats

Creature — Elf Performer (3/2)

Whenever you roll a 1 or 2, put that many +1/+1 counters on Atomwheel Acrobats.
: Roll a six-sided die.

4.8 /10
$0.02
Aurochs

Aurochs

Creature — Aurochs (2/3)

Trample
Whenever Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.

0.7 /10
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Aurochs Herd

Aurochs Herd

Creature — Aurochs (4/4)

Trample
When Aurochs Herd enters the battlefield, you may search your library for an Aurochs card, reveal it, put it into your hand, then shuffle.
Whenever Aurochs Herd attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.

0.6 /10
$0.10
Auspicious Starrix

Auspicious Starrix

Creature — Elk Beast (6/6)

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Whenever this creature mutates, exile cards from the top of your library until you exile X permanent cards, where X is the number of times this creature has mutated. Put those permanent cards onto the battlefield.

8.7 /10
$0.06
Autumn Willow

Autumn Willow

Legendary Creature — Avatar (4/4)

Shroud (This creature can't be the target of spells or abilities.)
: Until end of turn, Autumn Willow can be the target of spells and abilities controlled by target player as though it didn't have shroud.

1.1 /10
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