Creature — Phyrexian Beast (2/3)
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Creature — Elemental Mutant (0/0)
Graft 4 (This creature enters the battlefield with four +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
When Cytoplast Root-Kin enters the battlefield, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it.
: Move a +1/+1 counter from target creature you control onto Cytoplast Root-Kin.
Creature — Basilisk (2/2)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Creature — Bird Beast (5/4)
At the beginning of your upkeep, sacrifice Darba unless you pay .
Creature — Wolf (2/2)
: Darkthicket Wolf gets +2/+2 until end of turn. Activate only once each turn.
Creature — Elf (2/2)
Protection from black
Cycling (, Discard this card: Draw a card.)
Legendary Creature — Avatar (2/4)
: The next 1 damage that would be dealt to target white creature this turn is dealt to Daughter of Autumn instead.
Creature — Treefolk Warrior (0/0)
Dauntless Dourbark's power and toughness are each equal to the number of Forests you control plus the number of Treefolk you control.
Dauntless Dourbark has trample as long as you control another Treefolk.
Creature — Human Warrior (1/1)
When Dauntless Survivor enters the battlefield, put a +1/+1 counter on target creature.
Creature — Human Warlock (2/2)
Whenever another Human enters the battlefield under your control, Dawnhart Disciple gets +1/+1 until end of turn.
Creature — Human Warlock (0/4)
When Dawnhart Mentor enters the battlefield, create a 1/1 white Human creature token.
Coven — : Target creature you control gets +3/+3 and gains trample until end of turn. Activate only if you control three or more creatures with different powers.
Creature — Human Warlock (2/4)
When Dawnhart Rejuvenator enters the battlefield, you gain 3 life.
: Add one mana of any color.
Creature — Dryad Spellshaper (1/1)
, , Discard a card: Prevent all combat damage that would be dealt this turn.
Creature — Elk (2/2)
, Sacrifice Dawntreader Elk: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Creature — Human Archer Ranger Werewolf // Creature — Werewo (2/2)
: Daybreak Ranger deals 2 damage to target creature with flying.
At the beginning of each upkeep, if no spells were cast last turn, transform Daybreak Ranger.
Nightfall Predator
, : Nightfall Predator fights target creature. (Each deals damage equal to its power to the other.)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Nightfall Predator.
Creature — Insect (5/5)
Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Creature — Spider (1/2)
Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Creature — Phyrexian Snake (2/2)
: Death-Hood Cobra gains reach until end of turn.
: Death-Hood Cobra gains deathtouch until end of turn.
Creature — Human Druid (2/1)
: Add or .
Delirium — Deathcap Cultivator has deathtouch as long as there are four or more card types among cards in your graveyard.
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