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Cards similar to Larceny (400)

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Night of Souls Betrayal

Night of Souls' Betrayal

Legendary Enchantment

All creatures get -1/-1.

5.8 /10
$0.35
Null Profusion

Null Profusion

Enchantment

Skip your draw step.
Whenever you play a card, draw a card.
Your maximum hand size is two.

5.1 /10
$0.61
Oath of the Grey Host

Oath of the Grey Host

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — You and target opponent each create a Food token.
II — Each opponent loses 3 life. Create a Treasure token.
III — Create three tapped 1/1 white Spirit creature tokens with flying.

6.5 /10
$0.03
Palace Siege

Palace Siege

Enchantment

As Palace Siege enters the battlefield, choose Khans or Dragons.
• Khans — At the beginning of your upkeep, return target creature card from your graveyard to your hand.
• Dragons — At the beginning of your upkeep, each opponent loses 2 life and you gain 2 life.

8.8 /10
$1.20
Patriarchs Desire

Patriarch's Desire

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/-2.
Threshold — Enchanted creature gets an additional +2/-2 as long as seven or more cards are in your graveyard.

0.3 /10
$0.05
Phyrexian Scriptures

Phyrexian Scriptures

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Put a +1/+1 counter on up to one target creature. That creature becomes an artifact in addition to its other types.
II — Destroy all nonartifact creatures.
III — Exile all opponents' graveyards.

9.1 /10
$1.60
Pride of the Perfect

Pride of the Perfect

Enchantment

Elves you control get +2/+0.

7.2 /10
$0.05
Sadistic Obsession

Sadistic Obsession

Enchantment — Aura

Enchant creature
Enchanted creature has ", : Put a -1/-1 counter on target creature."

4 /10
$0.06
Sanguine Bond

Sanguine Bond

Enchantment

Whenever you gain life, target opponent loses that much life.

9.8 /10
$1.50
Strands of Night

Strands of Night

Enchantment

, Pay 2 life, Sacrifice a Swamp: Return target creature card from your graveyard to the battlefield.

6.1 /10
$0.32
The War in Heaven

The War in Heaven

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — You draw three cards and you lose 3 life.
II — Mill three cards.
III — Choose up to three target creature cards with total mana value 8 or less in your graveyard. Return each of them to the battlefield with a necrodermis counter on it. They're artifacts in addition to their other types.

7.4 /10
$0.17
Torment of Scarabs

Torment of Scarabs

Enchantment — Aura Curse

Enchant player
At the beginning of enchanted player's upkeep, that player loses 3 life unless they sacrifice a nonland permanent or discard a card.

7.7 /10
--
Triskaidekaphobia

Triskaidekaphobia

Enchantment

At the beginning of your upkeep, choose one —
• Each player with exactly 13 life loses the game, then each player gains 1 life.
• Each player with exactly 13 life loses the game, then each player loses 1 life.

6.6 /10
$0.21
Vile Requiem

Vile Requiem

Enchantment

At the beginning of your upkeep, you may put a verse counter on Vile Requiem.
, Sacrifice Vile Requiem: Destroy up to X target nonblack creatures, where X is the number of verse counters on Vile Requiem. They can't be regenerated.

3.5 /10
$0.26
Volraths Dungeon

Volrath's Dungeon

Enchantment

Pay 5 life: Destroy Volrath's Dungeon. Any player may activate this ability but only during their turn.
Discard a card: Target player puts a card from their hand on top of their library. Activate only as a sorcery.

2.8 /10
$0.46
Warped Devotion

Warped Devotion

Enchantment

Whenever a permanent is returned to a player's hand, that player discards a card.

3 /10
$0.23
Weight of the Underworld

Weight of the Underworld

Enchantment — Aura

Enchant creature
Enchanted creature gets -3/-2.

1.3 /10
$0.03
WorldWeary

World-Weary

Enchantment — Aura

Enchant creature
Enchanted creature gets -4/-4.
Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

3.9 /10
$0.02
Wound Reflection

Wound Reflection

Enchantment

At the beginning of each end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.)

9.2 /10
$5.02
Close Quarters

Close Quarters

Enchantment

Whenever a creature you control becomes blocked, Close Quarters deals 1 damage to any target.

2.7 /10
$0.27
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