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Cards similar to Last Word (400)

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Silumgars Scorn

Silumgar's Scorn

Instant

As an additional cost to cast this spell, you may reveal a Dragon card from your hand.
Counter target spell unless its controller pays . If you revealed a Dragon card or controlled a Dragon as you cast this spell, counter that spell instead.

6.5 /10
$0.22
Silundi Vision  Silundi Isle

Silundi Vision // Silundi Isle

Instant // Land

Look at the top six cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Silundi Isle

Silundi Isle enters the battlefield tapped.
: Add .

9.4 /10
$0.25
Soul Manipulation

Soul Manipulation

Instant

Choose one or both —
• Counter target creature spell.
• Return target creature card from your graveyard to your hand.

8.2 /10
$0.18
Spell Burst

Spell Burst

Instant

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Counter target spell with mana value X.

6.9 /10
$0.28
Sunder

Sunder

Instant

Return all lands to their owners' hands.

6.5 /10
$3.48
Theoretical Duplication

Theoretical Duplication

Instant

Whenever a nontoken creature enters the battlefield under an opponent's control this turn, create a token that's a copy of that creature.

8.5 /10
$0.17
Thieves Fortune

Thieves' Fortune

Tribal Instant — Rogue

Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

4.8 /10
$0.20
Thirst for Discovery

Thirst for Discovery

Instant

Draw three cards. Then discard two cards unless you discard a basic land card.

9.1 /10
$0.12
Thirst for Knowledge

Thirst for Knowledge

Instant

Draw three cards. Then discard two cards unless you discard an artifact card.

9.4 /10
$0.04
Thirst for Meaning

Thirst for Meaning

Instant

Draw three cards. Then discard two cards unless you discard an enchantment card.

7.8 /10
$0.03
Three Wishes

Three Wishes

Instant

Exile the top three cards of your library face down. You may look at those cards for as long as they remain exiled. Until your next turn, you may play those cards. At the beginning of your next upkeep, put any of those cards you didn't play into your graveyard.

2 /10
$2.39
Tidal Wave

Tidal Wave

Instant

Create a 5/5 blue Wall creature token with defender. Sacrifice it at the beginning of the next end step.

2.1 /10
$0.20
Tragic Lesson

Tragic Lesson

Instant

Draw two cards. Then discard a card unless you return a land you control to its owner's hand.

5.4 /10
$0.17
Trap Essence

Trap Essence

Instant

Counter target creature spell. Put two +1/+1 counters on up to one target creature.

5.9 /10
$0.20
Uncomfortable Chill

Uncomfortable Chill

Instant

Creatures your opponents control get -2/-0 until end of turn.
Draw a card.

1.7 /10
$0.02
Urzas Command

Urza's Command

Instant

Choose two —
• Creatures you don't control get -2/-0 until end of turn.
• Create a tapped Powerstone token.
• Create a tapped 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."
• Scry 1, then draw a card.

7.5 /10
$0.23
Wash Away

Wash Away

Instant

Cleave (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
Counter target spell [that wasn't cast from its owner's hand].

9.4 /10
$0.40
Weave Fate

Weave Fate

Instant

Draw two cards.

2.9 /10
$0.17
Aethertow

Aethertow

Instant

Put target attacking or blocking creature on top of its owner's library.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

1.4 /10
$0.10
Brokers Confluence

Brokers Confluence

Instant

Choose three. You may choose the same mode more than once.
• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
• Target creature phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
• Counter target activated or triggered ability.

8 /10
$1.82
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