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Cards similar to Leaf Arrow (400)

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Pippins Bravery

Pippin's Bravery

Instant

You may sacrifice a Food. If you do, target creature gets +4/+4 until end of turn. Otherwise, that creature gets +2/+2 until end of turn.

5.6 /10
$0.02
Primal Bellow

Primal Bellow

Instant

Target creature gets +1/+1 until end of turn for each Forest you control.

7.6 /10
$0.27
Rangers Guile

Ranger's Guile

Instant

Target creature you control gets +1/+1 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

7.9 /10
$0.05
Royal Treatment

Royal Treatment

Instant

Target creature you control gains hexproof until end of turn. Create a Royal Role token attached to that creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward .)

8 /10
$0.14
Run Wild

Run Wild

Instant

Until end of turn, target creature gains trample and ": Regenerate this creature."

1.9 /10
$0.18
Savage Summoning

Savage Summoning

Instant

This spell can't be countered.
The next creature spell you cast this turn can be cast as though it had flash. That spell can't be countered. That creature enters the battlefield with an additional +1/+1 counter on it.

7 /10
$0.53
Scent of Ivy

Scent of Ivy

Instant

Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.

2.6 /10
$0.23
Seedling Charm

Seedling Charm

Instant

Choose one —
• Return target Aura attached to a creature to its owner's hand.
• Regenerate target green creature.
• Target creature gains trample until end of turn.

4.3 /10
$0.21
Shed Weakness

Shed Weakness

Instant

Target creature gets +2/+2 until end of turn. You may remove a -1/-1 counter from it.

1.6 /10
$0.04
Shrink

Shrink

Instant

Target creature gets -5/-0 until end of turn.

0.6 /10
--
Silkguard

Silkguard

Instant

Put a +1/+1 counter on each of up to X target creatures you control.
Auras, Equipment, and modified creatures you control gain hexproof until end of turn. (Equipment, Auras you control, and counters are modifications.)

9.3 /10
$2.67
Smugglers Surprise

Smuggler's Surprise

Instant

Spree (Choose one or more additional costs.)
+ — Mill four cards. You may put up to two creature and/or land cards from among the milled cards into your hand.
+ — You may put up to two creature cards from your hand onto the battlefield.
+ — Creatures you control with power 4 or greater gain hexproof and indestructible until end of turn.

6.3 /10
$2.37
Snakeskin Veil

Snakeskin Veil

Instant

Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

9.7 /10
$0.07
Stony Strength

Stony Strength

Instant

Put a +1/+1 counter on target creature you control. Untap that creature.

6.2 /10
--
Strength of the Coalition

Strength of the Coalition

Instant

Kicker (You may pay an additional as you cast this spell.)
Target creature you control gets +2/+2 until end of turn. If this spell was kicked, put a +1/+1 counter on each creature you control.

3.8 /10
$0.02
Sudden Spinnerets

Sudden Spinnerets

Instant

Target creature gets +1/+3 until end of turn. Put a reach counter on it. Untap it.

6.4 /10
$0.04
Sylvan Paradise

Sylvan Paradise

Instant

One or more target creatures become green until end of turn.

1.5 /10
$8.60
Thrill of the Hunt

Thrill of the Hunt

Instant

Target creature gets +1/+2 until end of turn.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

0.7 /10
$0.05
Undergrowth

Undergrowth

Instant

As an additional cost to cast this spell, you may pay .
Prevent all combat damage that would be dealt this turn. If this spell's additional cost was paid, this effect doesn't affect combat damage that would be dealt by red creatures.

3.2 /10
$0.11
Unnatural Predation

Unnatural Predation

Instant

Target creature gets +1/+1 and gains trample until end of turn.

2.9 /10
$0.06
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