Land
Restless Reef enters the battlefield tapped.
: Add or .
: Until end of turn, Restless Reef becomes a 4/4 blue and black Shark creature with deathtouch. It's still a land.
Whenever Restless Reef attacks, target player mills four cards.
Land
Restless Vents enters the battlefield tapped.
: Add or .
: Until end of turn, Restless Vents becomes a 2/3 black and red Insect creature with menace. It's still a land.
Whenever Restless Vents attacks, you may discard a card. If you do, draw a card.
Land
Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest.
: Add or .
Land
Rugged Highlands enters the battlefield tapped.
When Rugged Highlands enters the battlefield, you gain 1 life.
: Add or .
Land
Rushwood Grove enters the battlefield tapped.
: Put a storage counter on Rushwood Grove.
, Remove any number of storage counters from Rushwood Grove: Add for each storage counter removed this way.
Land — Mountain Plains
(: Add or .)
As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Land
Sand Silos enters the battlefield tapped.
You may choose not to untap Sand Silos during your untap step.
At the beginning of your upkeep, if Sand Silos is tapped, put a storage counter on it.
, Remove any number of storage counters from Sand Silos: Add for each storage counter removed this way.
Land
Saprazzan Cove enters the battlefield tapped.
: Put a storage counter on Saprazzan Cove.
, Remove any number of storage counters from Saprazzan Cove: Add for each storage counter removed this way.
Artifact Land — Clue
Scene of the Crime enters the battlefield tapped.
: Add .
, Tap an untapped creature you control: Add one mana of any color.
, Sacrifice Scene of the Crime: Draw a card.
Land
Scoured Barrens enters the battlefield tapped.
When Scoured Barrens enters the battlefield, you gain 1 life.
: Add or .
Land
Sejiri Refuge enters the battlefield tapped.
When Sejiri Refuge enters the battlefield, you gain 1 life.
: Add or .
Land
Sejiri Steppe enters the battlefield tapped.
When Sejiri Steppe enters the battlefield, target creature you control gains protection from the color of your choice until end of turn.
: Add .
Land
Selesnya Sanctuary enters the battlefield tapped.
When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.
: Add .
Land
Simic Growth Chamber enters the battlefield tapped.
When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand.
: Add .
Land
: Add .
: Add one mana of any color. Spend this mana only to cast a Sliver spell.
, : Create a 1/1 colorless Sliver creature token. Activate only if you control a Sliver.
Land — Desert
Soured Springs enters the battlefield tapped.
When Soured Springs enters the battlefield, it deals 1 damage to target opponent.
: Add or .
Land — Island Mountain
(: Add or .)
As Steam Vents enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Land
Stirring Wildwood enters the battlefield tapped.
: Add or .
: Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land.
Land — Mountain Forest
(: Add or .)
As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Land
Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain.
: Add or .
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