Artifact — Equipment
If a source would deal damage to equipped creature, prevent X of that damage, where X is the number of creatures you control.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact — Equipment
Equipped creature has ", Unattach Shuriken: Shuriken deals 2 damage to target creature. That creature's controller gains control of Shuriken unless it was unattached from a Ninja."
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact Creature — Equipment Monkey (1/1)
Equipped creature gets +1/+1.
Whenever Simian Sling or equipped creature becomes blocked, it deals 1 damage to defending player.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Artifact — Equipment
Equipped creature has skulk. (It can't be blocked by creatures with greater power.)
Whenever equipped creature deals combat damage to a player, you may draw a card. If you do, discard a card.
Equip
Artifact — Equipment
When Skyclave Pick-Axe enters the battlefield, attach it to target creature you control.
Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.
Equip
Artifact — Equipment
Equipped creature has ": This creature deals 1 damage to target player or planeswalker. If this creature is a Wizard, it deals 2 damage instead."
Equip
Artifact — Equipment
Equipped creature has trample.
Whenever equipped creature deals combat damage to a player, seek a card with mana value equal to that damage.
Equip
Artifact — Equipment
Equipped creature gets +1/+0 and has "Whenever this creature attacks, you may sacrifice Sunfire Torch. When you do, this creature deals 2 damage to any target."
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact — Equipment
Equipped creature has reach, ", : Tap target artifact or creature," and ", : Discover 10." (Exile cards from the top of your library until you exile a nonland card with mana value 10 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Equip
Legendary Artifact — Equipment
Equipped creature has vigilance.
Whenever another artifact or creature is put into a graveyard from the battlefield, put a +1/+1 counter on equipped creature.
Equip
Artifact — Equipment
Equipped creature gets +1/+1.
Whenever equipped creature becomes blocked, it deals 1 damage to defending player.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact — Equipment
Invoke Duplicity — Equipped creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, you may sacrifice Trickster's Talisman. If you do, create a token that's a copy of this creature."
Equip
Artifact — Equipment
Equipped creature has ": This creature deals 1 damage to any target."
Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Artifact — Equipment
Equipped creature gets +2/+0 and has deathtouch.
: Until end of turn, Vorpal Sword gains "Whenever equipped creature deals combat damage to a player, that player loses the game."
Equip
Artifact — Equipment
Equipped creature has ", : Scry 1." (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
Equip
Artifact — Equipment
Equipped creature has ": This creature deals 1 damage to any target" and ": This creature deals 3 damage to target Werewolf creature."
Equip
Artifact — Clue Equipment
Equipped creature gets +1/+1 and has vigilance and ", : Tap target creature."
, Sacrifice Wrench: Draw a card.
Equip
Artifact — Equipment
Equipped creature has flying.
Whenever equipped creature deals combat damage to a player, draw a card, then discard a card.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact Creature — Soldier (1/2)
Protection from multicolored (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything multicolored.)
Whenever a nonbasic land enters the battlefield under an opponent's control, you gain 1 life.
Artifact
, Sacrifice Basilica Skullbomb: Draw a card.
, Sacrifice Basilica Skullbomb: Target creature you control gets +2/+2 and gains flying until end of turn. Draw a card. Activate only as a sorcery.
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