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Cards similar to Ley Druid (400)

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District Guide

District Guide

Creature — Elf Scout (2/2)

When District Guide enters the battlefield, you may search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle.

8.1 /10
$0.14
Doomskar Warrior

Doomskar Warrior

Creature — Human Warrior (4/3)

Backup 1
Trample
Whenever this creature deals combat damage to a player or battle, look at that many cards from the top of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

6.2 /10
$0.08
Dormant Grove  Gnarled Grovestrider

Dormant Grove // Gnarled Grovestrider

Enchantment // Creature — Treefolk (0/0)

At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if that creature has toughness 6 or greater, transform Dormant Grove.

Gnarled Grovestrider

Vigilance
Other creatures you control have vigilance.

7.4 /10
$0.15
Drudge Beetle

Drudge Beetle

Creature — Insect (2/2)

Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

2.6 /10
$0.04
Druid of Horns

Druid of Horns

Creature — Human Druid (2/3)

Whenever you cast an Aura spell that targets Druid of Horns, create a 3/3 green Beast creature token.

2.5 /10
$0.05
Druid of the Emerald Grove

Druid of the Emerald Grove

Creature — Dwarf Druid (2/2)

When Druid of the Emerald Grove enters the battlefield, search your library for up to two basic land cards and reveal them, then roll a d20.
9 or less | Put those cards into your hand, then shuffle.
10—19 | Put one of those cards onto the battlefield tapped and the other into your hand, then shuffle.
20+ | Put those cards onto the battlefield tapped, then shuffle.

6.5 /10
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Dryad Greenseeker

Dryad Greenseeker

Creature — Dryad (1/3)

: Look at the top card of your library. If it's a land card, you may reveal it and put it into your hand.

5.7 /10
$0.16
Dryad of the Ilysian Grove

Dryad of the Ilysian Grove

Enchantment Creature — Nymph Dryad (2/4)

You may play an additional land on each of your turns.
Lands you control are every basic land type in addition to their other types.

9.9 /10
~$11
Dryad Sophisticate

Dryad Sophisticate

Creature — Dryad (2/1)

Nonbasic landwalk (This creature can't be blocked as long as defending player controls a nonbasic land.)

4.5 /10
$0.23
Dnedain Rangers

Dúnedain Rangers

Creature — Human Ranger (4/4)

Landfall — Whenever a land enters the battlefield under your control, if you don't control a Ring-bearer, the Ring tempts you.

6.3 /10
$0.04
Dungrove Elder

Dungrove Elder

Creature — Treefolk (0/0)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Dungrove Elder's power and toughness are each equal to the number of Forests you control.

7.2 /10
$0.89
Duskshell Crawler

Duskshell Crawler

Creature — Insect (0/3)

When Duskshell Crawler enters the battlefield, put a +1/+1 counter on target creature.
Each creature you control with a +1/+1 counter on it has trample.

9.2 /10
$0.11
Eccentric Farmer

Eccentric Farmer

Creature — Human Peasant (2/3)

When Eccentric Farmer enters the battlefield, mill three cards, then you may return a land card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)

5.6 /10
$0.01
Eladamri Lord of Leaves

Eladamri, Lord of Leaves

Legendary Creature — Elf Warrior (2/2)

Other Elf creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.)
Other Elves have shroud. (They can't be the targets of spells or abilities.)

7.3 /10
~$57
Elanor Gardner

Elanor Gardner

Legendary Creature — Halfling Scout (2/4)

When Elanor Gardner enters the battlefield, create a Food token.
At the beginning of your end step, if you sacrificed a Food this turn, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

8.3 /10
$2.46
Elder of Laurels

Elder of Laurels

Creature — Human Advisor (2/3)

: Target creature gets +X/+X until end of turn, where X is the number of creatures you control.

5.3 /10
$0.22
Elegant Entourage

Elegant Entourage

Creature — Elf Druid (4/4)

Alliance — Whenever another creature enters the battlefield under your control, target creature other than Elegant Entourage gets +1/+1 and gains trample until end of turn.

4.5 /10
$0.05
Elvish Branchbender

Elvish Branchbender

Creature — Elf Druid (2/2)

: Until end of turn, target Forest becomes an X/X Treefolk creature in addition to its other types, where X is the number of Elves you control.

3.5 /10
$0.09
Elvish Hydromancer

Elvish Hydromancer

Creature — Elf Wizard (3/2)

Kicker (You may pay an additional as you cast this spell.)
When Elvish Hydromancer enters the battlefield, if it was kicked, create a token that's a copy of target creature you control.

4.2 /10
$0.02
Elvish Pathcutter

Elvish Pathcutter

Creature — Elf Scout (1/2)

: Target Elf creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)

1.5 /10
$0.14
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