Creature — Human Monk (1/3)
Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
Whenever a creature you control becomes renowned, draw a card.
Creature — Giant Shaman (5/5)
, Sacrifice a Mountain: Valleymaker deals 3 damage to target creature.
, Sacrifice a Forest: Choose a player. That player adds .
Creature — Elemental (7/7)
At the beginning of each upkeep, create a 1/1 green Saproling creature token.
Creature — Human (5/5)
Veteran Adventurer is also a Cleric, Rogue, Warrior, and Wizard.
This spell costs less to cast for each creature in your party.
Vigilance
Creature — Spirit (4/4)
Menace (This creature can't be blocked except by two or more creatures.)
Soulshift 6 (When this creature dies, you may return target Spirit card with mana value 6 or less from your graveyard to your hand.)
Legendary Creature — Phyrexian Praetor (7/6)
Trample
Whenever you tap a land for mana, add one mana of any type that land produced.
Whenever an opponent taps a land for mana, that land doesn't untap during its controller's next untap step.
Creature — Elephant Warrior (6/7)
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Creature — Beast (6/6)
Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)
Trample
Legendary Creature — Kraken (5/8)
Islandwalk, swampwalk (This creature can't be blocked as long as defending player controls an Island or a Swamp.)
Whenever Wrexial, the Risen Deep deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.
Creature — Lizard Mutant (6/6)
Menace, trample
When Alpha Deathclaw enters the battlefield or becomes monstrous, destroy target permanent.
: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)
Creature — Insect (5/5)
Trample
When Ambush Krotiq enters the battlefield, return another creature you control to its owner's hand.
Creature — Dinosaur (6/5)
Reach, trample
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Creature — Chimera Hydra (10/10)
Cascade, cascade, cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Multiple instances of cascade each trigger separately.)
Enchantment Creature — Boar (6/5)
Creatures you control have hexproof.
Creatures your opponents control lose hexproof and can't have or gain hexproof.
Creature — Bringer (5/5)
You may pay rather than pay this spell's mana cost.
Trample
At the beginning of your upkeep, you may create a 3/3 green Beast creature token.
Creature — Plant Elemental Beast (4/5)
: Put a +1/+1 counter on Carnivorous Moss-Beast.
Creature — Dragon (6/6)
This spell costs less to cast, where X is the greatest number of artifacts an opponent controls.
Flying, trample, haste
Whenever Cavern-Hoard Dragon deals combat damage to a player, you create a Treasure token for each artifact that player controls.
Creature — Phyrexian Beast (6/7)
You may reveal this card from your opening hand. If you do, at the beginning of your first main phase, add .
Vigilance, reach
Creature — Elk (8/8)
When Dawnglade Regent enters the battlefield, you become the monarch.
As long as you're the monarch, permanents you control have hexproof.
Creature — Wurm (7/6)
You may have Deathcoil Wurm assign its combat damage as though it weren't blocked.
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