Instant
Reveal any number of blue cards in your hand. Counter target spell unless its controller pays for each card revealed this way.
Instant
Add or subtract 1 from target creature's power, target player's life total, or target die roll's result.
Draw a card.
Instant
Return target nonland permanent to its owner's hand. If that permanent had mana value 3 or less, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Instant
Strive — This spell costs more to cast for each target beyond the first.
Until end of turn, any number of target creatures each get +1/+1 and gain ": This creature fights another target creature."
Instant
Exile all attacking creatures target player controls. That player may search their library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle.
Instant
Target creature you control gains hexproof until end of turn. You gain life equal to that creature's toughness. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
Instant
Exile up to four target cards from a single graveyard.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Instant
Players can't gain life this turn. Damage can't be prevented this turn. Skullcrack deals 3 damage to target player or planeswalker.
Instant
Strive — This spell costs more to cast for each target beyond the first.
Choose any number of target creatures. Double the number of +1/+1 counters on each of them.
Instant
Counter target spell unless its controller pays plus an additional for each Faerie you control.
Instant
Counter target spell unless its controller pays for each blue permanent you control.
Instant
Target creature gets +2/+2 until end of turn. If it's a host or has augment, it gains lifelink until end of turn.
Instant
Until end of turn, target creature gets +1/+0 and gains first strike and lifelink.
Instant
Exile target creature. Its controller gains life equal to its power.
Sorcery
Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.
Instant
Target player gains X life.
What
Destroy target artifact.
Instant
Choose one —
• You gain 5 life.
• Prevent the next 5 damage that would be dealt to target creature this turn.
Entwine (Choose both if you pay the entwine cost.)
Instant
Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.
Instant
Return up to X target creatures to their owners' hands, where X is one plus the number of cards named Aether Burst in all graveyards as you cast this spell.
Instant
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
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