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Cards similar to Life from the Loam (400)

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Shenanigans

Shenanigans

Sorcery

Destroy target artifact.
Dredge 1 (If you would draw a card, you may mill a card instead. If you do, return this card from your graveyard to your hand.)

7.3 /10
$0.07
Time of Need

Time of Need

Sorcery

Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.

8.6 /10
$2.54
Track Down

Track Down

Sorcery

Scry 3, then reveal the top card of your library. If it's a creature or land card, draw a card. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

5.9 /10
$0.08
Travel Preparations

Travel Preparations

Sorcery

Put a +1/+1 counter on each of up to two target creatures.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

3.1 /10
$0.04
Verdant Confluence

Verdant Confluence

Sorcery

Choose three. You may choose the same mode more than once.
• Put two +1/+1 counters on target creature.
• Return target permanent card from your graveyard to your hand.
• Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

6.4 /10
$0.21
Dance of the Manse

Dance of the Manse

Sorcery

Return up to X target artifact and/or non-Aura enchantment cards each with mana value X or less from your graveyard to the battlefield. If X is 6 or more, those permanents are 4/4 creatures in addition to their other types.

9.4 /10
$0.51
Earthen Arms

Earthen Arms

Sorcery

Put two +1/+1 counters on target permanent.
Awaken 4— (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

3.6 /10
$0.02
Elephant Resurgence

Elephant Resurgence

Sorcery

Each player creates a green Elephant creature token. Those creatures have "This creature's power and toughness are each equal to the number of creature cards in its controller's graveyard."

2 /10
$0.23
Finale of Eternity

Finale of Eternity

Sorcery

Destroy up to three target creatures with toughness X or less. If X is 10 or more, return all creature cards from your graveyard to the battlefield.

7.8 /10
$1.01
Grim Discovery

Grim Discovery

Sorcery

Choose one or both —
• Return target creature card from your graveyard to your hand.
• Return target land card from your graveyard to your hand.

5.5 /10
$0.13
Long Rest

Long Rest

Sorcery

Return X target cards with different mana values from your graveyard to your hand. If eight or more cards were returned to your hand this way, your life total becomes equal to your starting life total. Exile Long Rest.

5.6 /10
$0.12
Restock

Restock

Sorcery

Return two target cards from your graveyard to your hand. Exile Restock.

4.7 /10
$0.14
Return from Extinction

Return from Extinction

Sorcery

Choose one —
• Return target creature card from your graveyard to your hand.
• Return two target creature cards that share a creature type from your graveyard to your hand.

7.1 /10
$0.06
Shattered Crypt

Shattered Crypt

Sorcery

Return X target creature cards from your graveyard to your hand. You lose X life.

1.8 /10
$0.13
Stitch Together

Stitch Together

Sorcery

Return target creature card from your graveyard to your hand.
Threshold — Return that card from your graveyard to the battlefield instead if seven or more cards are in your graveyard.

9.3 /10
$4.22
Summer Bloom

Summer Bloom

Sorcery

You may play up to three additional lands this turn.

8.8 /10
$1.09
Weird Harvest

Weird Harvest

Sorcery

Each player may search their library for up to X creature cards, reveal those cards, put them into their hand, then shuffle.

6.4 /10
$1.80
Wildest Dreams

Wildest Dreams

Sorcery

Return X target cards from your graveyard to your hand. Exile Wildest Dreams.

7.6 /10
$0.35
Woodland Guidance

Woodland Guidance

Sorcery

Return target card from your graveyard to your hand. Clash with an opponent. If you win, untap all Forests you control. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Exile Woodland Guidance.

2.7 /10
$0.15
Aggressive Instinct

Aggressive Instinct

Sorcery

Target creature you control deals damage equal to its power to target creature you don't control.

4.8 /10
$0.28
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