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Cards similar to Lifecraft Cavalry (400)

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Aeve Progenitor Ooze

Aeve, Progenitor Ooze

Legendary Creature — Ooze (2/2)

Storm (When you cast this spell, copy it for each spell cast before it this turn. Copies become tokens.)
Aeve, Progenitor Ooze isn't legendary if it's a token.
Aeve enters the battlefield with a +1/+1 counter on it for each other Ooze you control.

7.8 /10
$0.17
Arctic Wolves

Arctic Wolves

Creature — Wolf (4/5)

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When Arctic Wolves enters the battlefield, draw a card.

0.7 /10
$0.22
Armorcraft Judge

Armorcraft Judge

Creature — Elf Artificer (3/3)

When Armorcraft Judge enters the battlefield, draw a card for each creature you control with a +1/+1 counter on it.

9.2 /10
$0.06
Avatar of Growth

Avatar of Growth

Creature — Elemental Avatar (4/4)

This spell costs less to cast for each opponent you have.
Trample
When Avatar of Growth enters the battlefield, each player searches their library for up to two basic land cards, puts them onto the battlefield, then shuffles.

6.2 /10
$6.38
Bane of Progress

Bane of Progress

Creature — Elemental (2/2)

When Bane of Progress enters the battlefield, destroy all artifacts and enchantments. Put a +1/+1 counter on Bane of Progress for each permanent destroyed this way.

9.6 /10
$3.23
Bloom Hulk

Bloom Hulk

Creature — Plant Elemental (4/4)

When Bloom Hulk enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

6.8 /10
$0.06
Bribe Taker

Bribe Taker

Creature — Rhino Warrior (6/6)

Trample
When Bribe Taker enters the battlefield, for each kind of counter on permanents you control, you may put your choice of a +1/+1 counter or a counter of that kind on Bribe Taker.

5.2 /10
$0.12
Bristling Hydra

Bristling Hydra

Creature — Hydra (4/3)

When Bristling Hydra enters the battlefield, you get (three energy counters).
Pay : Put a +1/+1 counter on Bristling Hydra. It gains hexproof until end of turn.

4.9 /10
$0.11
Brutalizer Exarch

Brutalizer Exarch

Creature — Phyrexian Cleric (3/3)

When Brutalizer Exarch enters the battlefield, choose one —
• Search your library for a creature card, reveal it, then shuffle and put that card on top.
• Put target noncreature permanent on the bottom of its owner's library.

6.6 /10
$0.15
Bull Elephant

Bull Elephant

Creature — Elephant (4/4)

When Bull Elephant enters the battlefield, sacrifice it unless you return two Forests you control to their owner's hand.

1.7 /10
$0.16
Cazur Ruthless Stalker

Cazur, Ruthless Stalker

Legendary Creature — Human Warrior (3/3)

Partner with Ukkima, Stalking Shadow (When this creature enters the battlefield, target player may put Ukkima into their hand from their library, then shuffle.)
Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on that creature.

7.4 /10
$0.31
Chomping Kavu

Chomping Kavu

Creature — Kavu (3/3)

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
This creature can't be blocked by creatures with power 2 or less.

2.8 /10
$0.02
Clandestine Chameleon

Clandestine Chameleon

Creature — Lizard Guest (4/3)

When Clandestine Chameleon enters the battlefield, you get , then you may put a sticker on a nonland permanent you own.
Clandestine Chameleon has all abilities of ability stickers on other permanents you own and cards in your graveyard.

3.5 /10
$0.01
Cloudthresher

Cloudthresher

Creature — Elemental (7/7)

Flash
Reach
When Cloudthresher enters the battlefield, it deals 2 damage to each creature with flying and each player.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

5.2 /10
$0.23
Conclave SledgeCaptain

Conclave Sledge-Captain

Creature — Elephant Soldier (4/4)

Backup 1, backup 1, backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn. Each backup ability triggers separately.)
Trample
Whenever this creature deals combat damage to a player, put that many +1/+1 counters on it.

7.9 /10
$0.56
Crested Herdcaller

Crested Herdcaller

Creature — Dinosaur (3/3)

Trample
When Crested Herdcaller enters the battlefield, create a 3/3 green Dinosaur creature token with trample.

5.4 /10
$0.15
Culvert Ambusher

Culvert Ambusher

Creature — Wurm Horror (4/5)

When Culvert Ambusher enters the battlefield or is turned face up, target creature blocks this turn if able.
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)

2.3 /10
$0.02
Druid of the Emerald Grove

Druid of the Emerald Grove

Creature — Dwarf Druid (2/2)

When Druid of the Emerald Grove enters the battlefield, search your library for up to two basic land cards and reveal them, then roll a d20.
9 or less | Put those cards into your hand, then shuffle.
10—19 | Put one of those cards onto the battlefield tapped and the other into your hand, then shuffle.
20+ | Put those cards onto the battlefield tapped, then shuffle.

6.5 /10
--
Druids Familiar

Druid's Familiar

Creature — Bear (2/2)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Druid's Familiar is paired with another creature, each of those creatures gets +2/+2.

7.1 /10
$0.29
Embodiment of Insight

Embodiment of Insight

Creature — Elemental (4/4)

Vigilance
Land creatures you control have vigilance.
Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

7.8 /10
$0.09
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