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Cards similar to Lightning Hounds (400)

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Cave People

Cave People

Creature — Human (1/4)

Whenever Cave People attacks, it gets +1/-2 until end of turn.
, : Target creature gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)

0.4 /10
$0.15
Cavern Crawler

Cavern Crawler

Creature — Insect (0/3)

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
: Cavern Crawler gets +1/-1 until end of turn.

0.2 /10
$0.11
Caves of Chaos Adventurer

Caves of Chaos Adventurer

Creature — Human Barbarian (5/3)

Trample
When Caves of Chaos Adventurer enters the battlefield, you take the initiative.
Whenever Caves of Chaos Adventurer attacks, exile the top card of your library. If you've completed a dungeon, you may play that card this turn without paying its mana cost. Otherwise, you may play that card this turn.

7.9 /10
$0.26
Ceaseless Searblades

Ceaseless Searblades

Creature — Elemental Warrior (2/4)

Whenever you activate an ability of an Elemental, Ceaseless Searblades gets +1/+0 until end of turn.

0.8 /10
$0.13
Ceremonial Guard

Ceremonial Guard

Creature — Human Soldier (3/4)

When Ceremonial Guard attacks or blocks, destroy it at end of combat.

0 /10
$0.13
Chainflinger

Chainflinger

Creature — Beast (2/2)

, : Chainflinger deals 1 damage to any target.
Threshold — , : Chainflinger deals 2 damage to any target. Activate only if seven or more cards are in your graveyard.

0.6 /10
$0.14
Chainwhip Cyclops

Chainwhip Cyclops

Creature — Cyclops Warrior (4/4)

: Target creature can't block this turn.

0.9 /10
$0.03
Chakram Slinger

Chakram Slinger

Creature — Human Warrior (2/4)

Partner with Chakram Retriever (When this creature enters the battlefield, target player may put Chakram Retriever into their hand from their library, then shuffle.)
, : Chakram Slinger deals 2 damage to target player or planeswalker.

2 /10
$0.10
Chandler

Chandler

Legendary Creature — Human Rogue (3/3)

, : Destroy target artifact creature.

1.9 /10
$0.27
Chandras Firemaw

Chandra's Firemaw

Creature — Hellion (4/2)

Haste
When Chandra's Firemaw enters the battlefield, you may search your library and/or graveyard for a card named Chandra, Flame's Catalyst, reveal it, and put it into your hand. If you search your library this way, shuffle.

4.2 /10
$0.19
Chandras Phoenix

Chandra's Phoenix

Creature — Phoenix (2/2)

Flying
Haste (This creature can attack and as soon as it comes under your control.)
Whenever an opponent is dealt damage by a red instant or sorcery spell you control or by a red planeswalker you control, return Chandra's Phoenix from your graveyard to your hand.

6.1 /10
$0.21
Chandras Spitfire

Chandra's Spitfire

Creature — Elemental (1/3)

Flying
Whenever an opponent is dealt noncombat damage, Chandra's Spitfire gets +3/+0 until end of turn.

6.1 /10
$0.11
Chandra Fire of Kaladesh  Chandra Roaring Flame

Chandra, Fire of Kaladesh // Chandra, Roaring Flame

Legendary Creature — Human Shaman // Legendary Planeswalker (2/2)

Whenever you cast a red spell, untap Chandra, Fire of Kaladesh.
: Chandra, Fire of Kaladesh deals 1 damage to target player or planeswalker. If Chandra has dealt 3 or more damage this turn, exile her, then return her to the battlefield transformed under her owner's control.

Chandra, Roaring Flame

+1: Chandra, Roaring Flame deals 2 damage to target player or planeswalker.
?2: Chandra, Roaring Flame deals 2 damage to target creature.
?7: Chandra, Roaring Flame deals 6 damage to each opponent. Each player dealt damage this way gets an emblem with "At the beginning of your upkeep, this emblem deals 3 damage to you."

7.6 /10
$2.39
Changeling Berserker

Changeling Berserker

Creature — Shapeshifter (5/3)

Changeling (This card is every creature type.)
Haste
Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)

6.5 /10
$0.50
Chaos Balor

Chaos Balor

Creature — Demon (4/5)

Flying
Whenever Chaos Balor attacks or dies, choose two. Each mode must target a different player.
• Target player discards all the cards in their hand, then seeks that many nonland cards.
• Chaos Balor deals 2 damage to target player and they create two Treasure tokens.
• Chaos Balor deals 2 damage to each creature target player controls. Those creatures perpetually get +2/+0.

10 /10
--
Chaos Channeler

Chaos Channeler

Creature — Human Shaman (4/3)

Wild Magic Surge — Whenever Chaos Channeler attacks, roll a d20.
1—9 | Exile the top card of your library. You may play it this turn.
10—19 | Exile the top two cards of your library. You may play them this turn.
20 | Exile the top three cards of your library. You may play them this turn.

8.1 /10
$0.10
Chaos Dragon

Chaos Dragon

Creature — Dragon (4/4)

Flying, haste
Chaos Dragon attacks each combat if able.
At the beginning of combat on your turn, each player rolls a d20. If one or more opponents had the highest result, Chaos Dragon can't attack those players or planeswalkers they control this combat.

9 /10
$3.77
Chaos Harlequin

Chaos Harlequin

Creature — Human (2/4)

: Exile the top card of your library. If that card is a land card, Chaos Harlequin gets -4/-0 until end of turn. Otherwise, Chaos Harlequin gets +2/+0 until end of turn.

0.6 /10
$0.51
Chaotic Goo

Chaotic Goo

Creature — Ooze (0/0)

Chaotic Goo enters the battlefield with three +1/+1 counters on it.
At the beginning of your upkeep, you may flip a coin. If you win the flip, put a +1/+1 counter on Chaotic Goo. If you lose the flip, remove a +1/+1 counter from Chaotic Goo.

5.2 /10
$1.99
Charging Cinderhorn

Charging Cinderhorn

Creature — Elemental Ox (4/2)

Haste
At the beginning of each player's end step, if no creatures attacked this turn, put a fury counter on Charging Cinderhorn. Then Charging Cinderhorn deals damage equal to the number of fury counters on it to that player.

4.4 /10
$0.29
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