Creature — Human Advisor (1/1)
: Target opponent discards a card. Activate only during your turn, before attackers are declared.
Creature — Human Wizard (2/2)
At the beginning of your upkeep, each player discards a card.
Enchantment — Aura Curse // Creature — Leech Horror (0/0)
Enchant player
As this permanent transforms into Curse of Leeches, attach it to a player.
At the beginning of enchanted player's upkeep, they lose 1 life and you gain 1 life.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Leeching Lurker
Lifelink
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Creature — Zombie Minotaur (3/2)
Menace (This creature can't be blocked except by two or more creatures.)
Creature — Horror (4/3)
Flying
Whenever Cursed Monstrosity becomes the target of a spell or ability, sacrifice it unless you discard a land card.
Creature — Human Samurai (1/1)
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
: Cursed Ronin gets +1/+1 until end of turn.
Creature — Zombie Cleric (4/2)
When Custodi Lich enters the battlefield, you become the monarch.
Whenever you become the monarch, target player sacrifices a creature.
Artifact Creature — Phyrexian Warrior (2/2)
Sacrifice another artifact or creature: Cutthroat Centurion gets +2/+2 until end of turn. Activate only once each turn.
Creature — Human Rogue (4/1)
Hellbent — Cutthroat il-Dal has shadow as long as you have no cards in hand. (It can block or be blocked by only creatures with shadow.)
Creature — Zombie Giant (4/2)
When Cyclopean Giant dies, target land becomes a Swamp. Exile Cyclopean Giant.
Creature — Zombie (2/2)
When Dakmor Ghoul enters the battlefield, target opponent loses 2 life and you gain 2 life.
Artifact Creature — Dalek (3/3)
Flying, menace
Exterminate! — When Dalek Drone enters the battlefield, destroy target creature an opponent controls. That player loses 3 life.
Artifact Creature — Dalek (3/3)
Menace
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Creature — Human Warlock (5/1)
Haste
Daring Fiendbonder attacks each combat if able.
, Exile Daring Fiendbonder from your graveyard: Put an indestructible counter on target creature. Activate only as a sorcery.
Creature — Vampire Assassin (2/2)
: Exile target creature and put a +1/+1 counter on Dark Impostor.
Dark Impostor has all activated abilities of all creature cards exiled with it.
Creature — Spirit (2/2)
Flying
When Dark Revenant dies, put it on top of its owner's library.
Creature — Shade Spirit (1/1)
: Regenerate Darkling Stalker.
: Darkling Stalker gets +1/+1 until end of turn.
Creature — Dauthi Jackal (2/1)
Shadow (This creature can block or be blocked by only creatures with shadow.)
, Sacrifice Dauthi Jackal: Destroy target blocking creature.
Creature — Dauthi Minion (3/1)
Shadow (This creature can block or be blocked by only creatures with shadow.)
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