Creature — Human Barbarian (1/2)
, : Choose a land type. Target creature you control gains snow landwalk of the chosen type until end of turn. Return that creature to its owner's hand at the beginning of the next end step. (It can't be blocked as long as defending player controls a snow land of that type.)
Creature — Human Barbarian (2/1)
, Sacrifice Barbarian Lunatic: It deals 2 damage to target creature.
Creature — Human Barbarian (3/3)
, Sacrifice Barbarian Riftcutter: Destroy target land.
Creature — Insect (2/2)
Trample, haste
Whenever Barbed Shocker deals damage to a player, that player discards all the cards in their hand, then draws that many cards.
Creature — Sliver (2/2)
All Sliver creatures have ": This creature gets +1/+0 until end of turn."
Creature — Minotaur Soldier (4/2)
Haste
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Creature — Ogre Warrior (3/3)
, Sacrifice an artifact: Barrage Ogre deals 2 damage to any target.
Creature — Gargoyle (3/2)
Flying
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
: Basalt Gargoyle gets +0/+1 until end of turn.
Creature — Giant Wizard (4/2)
When Basalt Ravager enters the battlefield, it deals X damage to any target, where X is the greatest number of creatures you control that have a creature type in common.
Creature — Beast (4/3)
When Batterhorn enters the battlefield, you may destroy target artifact.
Creature — Goat Beast (3/1)
First strike
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Creature — Wall (1/3)
Defender
: Target creature gains haste until end of turn.
Creature — Goblin (0/0)
Flying
Battle Squadron's power and toughness are each equal to the number of creatures you control.
Creature — Goblin Shaman (2/2)
At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn.
Creature — Beast (3/3)
Protection from red
Beasts of Bogardan gets +1/+1 as long as an opponent controls a nontoken white permanent.
Creature — Goblin Warrior (2/2)
When Beetleback Chief enters the battlefield, create two 1/1 red Goblin creature tokens.
Creature — Vampire (3/2)
Trample
Whenever Belligerent Guest deals combat damage to a player, create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.")
Creature — Ogre Warrior (3/3)
Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)
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