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Cards similar to Locust Miser (400)

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Tainted Specter

Tainted Specter

Creature — Specter (2/2)

Flying
, : Target player discards a card unless they put a card from their hand on top of their library. If that player discards a card this way, Tainted Specter deals 1 damage to each creature and each player. Activate only as a sorcery.

0.9 /10
$0.66
Tenured Oilcaster

Tenured Oilcaster

Creature — Phyrexian Wizard (2/4)

Menace (This creature can't be blocked except by two or more creatures.)
Tenured Oilcaster gets +3/+0 as long as an opponent has eight or more cards in their graveyard.
Whenever Tenured Oilcaster attacks or blocks, each player mills a card.

3 /10
$0.03
Testament Bearer

Testament Bearer

Creature — Phyrexian Warrior (4/1)

When Testament Bearer dies, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

3.7 /10
$0.01
The Fallen Apart

The Fallen Apart

Creature — Zombie (4/4)

The Fallen Apart enters the battlefield with two arms and two legs.
Whenever damage is dealt to The Fallen Apart, remove an arm or a leg from it.
The Fallen Apart can't attack if it has no legs and can't block if it has no arms.

10 /10
$0.11
The Long Reach of Night  Animus of Nights Reach

The Long Reach of Night // Animus of Night's Reach

Enchantment — Saga // Enchantment Creature — Spirit (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I, II — Each opponent sacrifices a creature unless they discard a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Animus of Night's Reach

Menace (This creature can't be blocked except by two or more creatures.)
Whenever Animus of Night's Reach attacks, it gets +X/+0 until end of turn, where X is the number of creature cards in defending player's graveyard.

7.6 /10
$0.02
Thief of Hope

Thief of Hope

Creature — Spirit (2/2)

Whenever you cast a Spirit or Arcane spell, target opponent loses 1 life and you gain 1 life.
Soulshift 2 (When this creature dies, you may return target Spirit card with mana value 2 or less from your graveyard to your hand.)

4.9 /10
$0.12
Thieving Sprite

Thieving Sprite

Creature — Faerie Rogue (1/1)

Flying
When Thieving Sprite enters the battlefield, target player reveals X cards from their hand, where X is the number of Faeries you control. You choose one of those cards. That player discards that card.

4.4 /10
$0.20
Thought Gorger

Thought Gorger

Creature — Horror (2/2)

Trample
When Thought Gorger enters the battlefield, put a +1/+1 counter on it for each card in your hand. If you do, discard your hand.
When Thought Gorger leaves the battlefield, draw a card for each +1/+1 counter on it.

3.4 /10
$0.21
Thraben Foulbloods

Thraben Foulbloods

Creature — Zombie Dog (3/2)

Delirium — Thraben Foulbloods gets +1/+1 and has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.)

1.5 /10
$0.02
Throat Slitter

Throat Slitter

Creature — Rat Ninja (2/2)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Throat Slitter deals combat damage to a player, destroy target nonblack creature that player controls.

8.7 /10
$6.36
Tomb Robber

Tomb Robber

Creature — Human Pirate (1/1)

Menace
, Discard a card: Tomb Robber explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

4.3 /10
$0.18
Tooth Collector

Tooth Collector

Creature — Human Rogue (3/2)

When Tooth Collector enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn.
Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, target creature that player controls gets -1/-1 until end of turn.

1.7 /10
$0.07
Tormod the Desecrator

Tormod, the Desecrator

Legendary Creature — Zombie Wizard (4/2)

Whenever one or more cards leave your graveyard, create a tapped 2/2 black Zombie creature token.
Partner (You can have two commanders if both have partner.)

9.1 /10
$0.17
Tree of Perdition

Tree of Perdition

Creature — Plant (0/13)

Defender
: Exchange target opponent's life total with Tree of Perdition's toughness.

8.5 /10
$6.28
Trench Stalker

Trench Stalker

Creature — Beast Horror (4/5)

As long as you've drawn two or more cards this turn, Trench Stalker has deathtouch and lifelink.

2 /10
$0.02
Twilight Prophet

Twilight Prophet

Creature — Vampire Cleric (2/4)

Flying
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.

9.5 /10
$1.05
TwoHeaded Zombie

Two-Headed Zombie

Creature — Zombie (4/2)

Menace (This creature can't be blocked except by two or more creatures.)

1.4 /10
$0.04
Ubul Sar Gatekeepers

Ubul Sar Gatekeepers

Creature — Zombie Soldier (2/4)

When Ubul Sar Gatekeepers enters the battlefield, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn.

3.1 /10
$0.04
Uchuulon

Uchuulon

Creature — Crab Ooze Horror (0/4)

Uchuulon's power is equal to the number of Crabs, Oozes, and/or Horrors you control.
Horrific Symbiosis — At the beginning of your end step, exile up to one target creature card from an opponent's graveyard. If you do, create a token that's a copy of Uchuulon.

8.6 /10
$0.30
Undead Gladiator

Undead Gladiator

Creature — Zombie Barbarian (3/1)

, Discard a card: Return Undead Gladiator from your graveyard to your hand. Activate only during your upkeep.
Cycling (, Discard this card: Draw a card.)

5.5 /10
$0.04
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