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Cards similar to Looming Shade (400)

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Kels Fight Fixer

Kels, Fight Fixer

Legendary Creature — Azra Warlock (4/3)

Menace
Whenever you sacrifice a creature, you may pay . If you do, draw a card. ( can be paid with either or .)
, Sacrifice a creature: Kels, Fight Fixer gains indestructible until end of turn.

6.2 /10
$0.15
KillZone Acrobat

Kill-Zone Acrobat

Creature — Human Soldier (3/2)

Whenever Kill-Zone Acrobat attacks, you may sacrifice another creature or artifact. If you do, Kill-Zone Acrobat gains flying until end of turn.

1.5 /10
$0.01
Lobelia Defender of Bag End

Lobelia, Defender of Bag End

Legendary Creature — Halfling Citizen (2/2)

When Lobelia enters the battlefield, look at the top card of each opponent's library and exile those cards face down.
, Sacrifice an artifact: Choose one —
• Until end of turn, you may play a card exiled with Lobelia without paying its mana cost.
• Each opponent loses 2 life and you gain 2 life.

7.7 /10
$0.57
Lord of the Accursed

Lord of the Accursed

Creature — Zombie (2/3)

Other Zombies you control get +1/+1.
, : All Zombies gain menace until end of turn.

9.4 /10
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Lord Skitters Butcher

Lord Skitter's Butcher

Creature — Rat Peasant (2/3)

When Lord Skitter's Butcher enters the battlefield, choose one —
• Create a 1/1 black Rat creature token with "This creature can't block."
• You may sacrifice another creature. If you do, scry 2, then draw a card.
• Creatures you control gain menace until end of turn.

7 /10
$0.09
Magus of the Will

Magus of the Will

Creature — Human Wizard (3/3)

, , Exile Magus of the Will: Until end of turn, you may play lands and cast spells from your graveyard. If a card would be put into your graveyard from anywhere this turn, exile that card instead.

5.5 /10
$0.25
Marsh Flitter

Marsh Flitter

Creature — Faerie Rogue (1/1)

Flying
When Marsh Flitter enters the battlefield, create two 1/1 black Goblin Rogue creature tokens.
Sacrifice a Goblin: Marsh Flitter has base power and toughness 3/3 until end of turn.

6.5 /10
$0.17
Marsh Lurker

Marsh Lurker

Creature — Beast (3/2)

Sacrifice a Swamp: Marsh Lurker gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

0 /10
$0.12
Minister of Pain

Minister of Pain

Creature — Human Shaman (2/3)

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Minister of Pain exploits a creature, creatures your opponents control get -1/-1 until end of turn.

2.5 /10
$0.06
Mogiss Marauder

Mogis's Marauder

Creature — Human Berserker (2/2)

When Mogis's Marauder enters the battlefield, up to X target creatures each gain intimidate and haste until end of turn, where X is your devotion to black. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it. Each in the mana costs of permanents you control counts toward your devotion to black.)

5.8 /10
$0.08
Moonglove Changeling

Moonglove Changeling

Creature — Shapeshifter (2/2)

Changeling (This card is every creature type.)
: Moonglove Changeling gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy that creature.)

5.7 /10
$0.26
Myrkuls Invoker

Myrkul's Invoker

Creature — Cat Rogue (2/3)

Psychic Blades — : Creatures you control get +2/+0 and gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

2.6 /10
$0.06
Nashi Moon Sages Scion

Nashi, Moon Sage's Scion

Legendary Creature — Rat Ninja (3/2)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Nashi, Moon Sage's Scion deals combat damage to a player, exile the top card of each player's library. Until end of turn, you may play one of those cards. If you cast a spell this way, pay life equal to its mana value rather than paying its mana cost.

9.4 /10
$1.54
Necromancers Familiar

Necromancer's Familiar

Creature — Bird Spirit (3/1)

Flying
Hellbent — Necromancer's Familiar has lifelink as long as you have no cards in hand.
, Discard a card: Necromancer's Familiar gains indestructible until end of turn. Tap it.

1.6 /10
$0.02
Nectar Faerie

Nectar Faerie

Creature — Faerie Wizard (1/1)

Flying
, : Target Faerie or Elf gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

4.3 /10
$0.36
Nezumi Prowler

Nezumi Prowler

Artifact Creature — Rat Ninja (3/1)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
When Nezumi Prowler enters the battlefield, target creature you control gains deathtouch and lifelink until end of turn.

8.1 /10
$0.08
Night Clubber

Night Clubber

Creature — Human Warrior (2/2)

When Night Clubber enters the battlefield, creatures your opponents control get -1/-1 until end of turn.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

5.3 /10
$0.10
Nirkana Assassin

Nirkana Assassin

Creature — Vampire Assassin Ally (2/3)

Whenever you gain life, Nirkana Assassin gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

2.7 /10
$0.07
Ogre Marauder

Ogre Marauder

Creature — Ogre Warrior (3/1)

Whenever Ogre Marauder attacks, it gains "Ogre Marauder can't be blocked" until end of turn unless defending player sacrifices a creature.

2.4 /10
$0.29
Olivias Bloodsworn

Olivia's Bloodsworn

Creature — Vampire Soldier (2/1)

Flying
Olivia's Bloodsworn can't block.
: Target Vampire gains haste until end of turn.

5 /10
$0.12
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