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Cards similar to Loxodon Mystic (400)

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Angel of Invention

Angel of Invention

Creature — Angel (2/1)

Flying, vigilance, lifelink
Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)
Other creatures you control get +1/+1.

8.1 /10
$2.27
Angel of Jubilation

Angel of Jubilation

Creature — Angel (3/3)

Flying
Other nonblack creatures you control get +1/+1.
Players can't pay life or sacrifice creatures to cast spells or activate abilities.

8.7 /10
~$12
Angel of Renewal

Angel of Renewal

Creature — Angel Ally (4/4)

Flying
When Angel of Renewal enters the battlefield, you gain 1 life for each creature you control.

4.7 /10
$0.07
Angel of Sanctions

Angel of Sanctions

Creature — Angel (3/4)

Flying
When Angel of Sanctions enters the battlefield, you may exile target nonland permanent an opponent controls until Angel of Sanctions leaves the battlefield.
Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Angel with no mana cost. Embalm only as a sorcery.)

7.6 /10
$0.85
Angel of the Dawn

Angel of the Dawn

Creature — Angel (3/3)

Flying
When Angel of the Dawn enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.

5.1 /10
$0.04
Angelic Field Marshal

Angelic Field Marshal

Creature — Angel (3/3)

Flying
Lieutenant — As long as you control your commander, Angelic Field Marshal gets +2/+2 and creatures you control have vigilance.

8.4 /10
$0.43
Angelic Guardian

Angelic Guardian

Creature — Angel (5/5)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever one or more creatures you control attack, they gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

6.3 /10
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Angelic Protector

Angelic Protector

Creature — Angel (2/2)

Flying
Whenever Angelic Protector becomes the target of a spell or ability, Angelic Protector gets +0/+3 until end of turn.

2.1 /10
$0.07
Angelic Skirmisher

Angelic Skirmisher

Creature — Angel (4/4)

Flying
At the beginning of each combat, choose first strike, vigilance, or lifelink. Creatures you control gain that ability until end of turn.

8.7 /10
$1.89
Anointer of Valor

Anointer of Valor

Creature — Angel (3/5)

Flying
Whenever a creature attacks, you may pay . When you do, put a +1/+1 counter on that creature.

4.1 /10
$0.04
Ao the Dawn Sky

Ao, the Dawn Sky

Legendary Creature — Dragon Spirit (5/4)

Flying, vigilance
When Ao, the Dawn Sky dies, choose one —
• Look at the top seven cards of your library. Put any number of nonland permanent cards with total mana value 4 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
• Put two +1/+1 counters on each permanent you control that's a creature or Vehicle.

8.9 /10
$1.69
Archangel Avacyn  Avacyn the Purifier

Archangel Avacyn // Avacyn, the Purifier

Legendary Creature — Angel // Legendary Creature — Angel (4/4)

Flash
Flying, vigilance
When Archangel Avacyn enters the battlefield, creatures you control gain indestructible until end of turn.
When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of the next upkeep.

Avacyn, the Purifier

Flying
When this creature transforms into Avacyn, the Purifier, it deals 3 damage to each other creature and each opponent.

7.7 /10
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Archangel of Thune

Archangel of Thune

Creature — Angel (3/4)

Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Whenever you gain life, put a +1/+1 counter on each creature you control.

9.5 /10
~$33
Archangel of Wrath

Archangel of Wrath

Creature — Angel (3/4)

Kicker and/or (You may pay an additional and/or as you cast this spell.)
Flying, lifelink
When Archangel of Wrath enters the battlefield, if it was kicked, it deals 2 damage to any target.
When Archangel of Wrath enters the battlefield, if it was kicked twice, it deals 2 damage to any target.

3.8 /10
$0.28
Archon of Coronation

Archon of Coronation

Creature — Archon (5/5)

Flying
When Archon of Coronation enters the battlefield, you become the monarch.
As long as you're the monarch, damage doesn't cause you to lose life. (When a creature deals combat damage to you, its controller still becomes the monarch.)

8.5 /10
$0.21
Archon of Falling Stars

Archon of Falling Stars

Creature — Archon (4/4)

Flying
When Archon of Falling Stars dies, you may return target enchantment card from your graveyard to the battlefield.

3.8 /10
$0.04
Archon of Justice

Archon of Justice

Creature — Archon (4/4)

Flying
When Archon of Justice dies, exile target permanent.

6.2 /10
$0.22
Archon of Redemption

Archon of Redemption

Creature — Archon (3/4)

Flying
Whenever Archon of Redemption or another creature with flying enters the battlefield under your control, you may gain life equal to that creature's power.

5.5 /10
$0.21
Archon of Suns Grace

Archon of Sun's Grace

Creature — Archon (3/4)

Flying, lifelink
Pegasus creatures you control have lifelink.
Constellation — Whenever an enchantment enters the battlefield under your control, create a 2/2 white Pegasus creature token with flying.

9.7 /10
$0.32
Archon of the Wild Rose

Archon of the Wild Rose

Creature — Archon (4/4)

Flying
Other creatures you control that are enchanted by Auras you control have base power and toughness 4/4 and have flying.

6.6 /10
$0.14
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