Creature — Human Cleric (1/1)
, , Sacrifice a green creature, a white creature, and a blue creature: Search your library for a card named Empyrial Archangel, put it onto the battlefield, then shuffle.
Creature — Human Cleric (1/1)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
: Anointed Chorister gets +3/+3 until end of turn.
Creature — Kithkin Cleric (1/1)
Whenever a player casts a white spell, you may pay . If you do, you gain 1 life.
Artifact Creature — Cat (0/0)
Lifelink
Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Creature — Human Soldier (1/1)
Metalcraft — Ardent Recruit gets +2/+2 as long as you control three or more artifacts.
Creature — Armadillo (0/4)
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
: Armored Armadillo gets +X/+0 until end of turn, where X is its toughness.
Creature — Human Soldier (1/1)
As long as Auriok Glaivemaster is equipped, it gets +1/+1 and has first strike.
Creature — Human Cleric (1/1)
Sacrifice Benevolent Bodyguard: Target creature you control gains protection from the color of your choice until end of turn.
Creature — Cat Citizen (0/4)
: Brokers Initiate has base power and toughness 5/5 until end of turn.
Creature — Kithkin Wizard (1/1)
Protection from red
Sacrifice Burrenton Forge-Tender: Prevent all damage a red source of your choice would deal this turn.
Creature — Human Knight (1/1)
Level up (: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-4
2/2
LEVEL 5+
5/5
First strike
Creature — Human Cleric (1/1)
, Sacrifice a creature: Prevent the next 1 damage that would be dealt to any target this turn.
Creature — Human Cleric (1/1)
When Cathedral Sanctifier enters the battlefield, you gain 3 life.
Creature — Human Soldier (1/1)
Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Champion of the Parish.
Creature — Human Spellshaper (1/1)
, , Discard a card: The next time a source of your choice would deal damage to target creature this turn, prevent that damage.
Creature — Cat (1/1)
Lifelink
When Charmed Stray enters the battlefield, put a +1/+1 counter on each other creature you control named Charmed Stray.
Creature — Human Rebel Cleric (1/1)
Sacrifice Children of Korlis: You gain life equal to the life you've lost this turn. (Damage causes loss of life.)
Creature — Human Spellshaper (1/1)
, , Discard a card: The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.
Creature — Human Wizard (1/1)
, : Target creature gets +0/+1 until end of turn.
, : Put target creature you control on top of its owner's library.
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