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Cards similar to Luminous Angel (400)

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Resplendent Angel

Resplendent Angel

Creature — Angel (3/3)

Flying
At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance.
: Until end of turn, Resplendent Angel gets +2/+2 and gains lifelink.

9.1 /10
$3.53
Rith the Awakener

Rith, the Awakener

Legendary Creature — Dragon (6/6)

Flying
Whenever Rith, the Awakener deals combat damage to a player, you may pay . If you do, choose a color, then create a 1/1 green Saproling creature token for each permanent of that color.

6.1 /10
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Ruham Djinn

Ruham Djinn

Creature — Djinn (5/5)

First strike
Ruham Djinn gets -2/-2 as long as white is the most common color among all permanents or is tied for most common.

0 /10
$0.14
Samurai Enforcers

Samurai Enforcers

Creature — Human Samurai (4/4)

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

3 /10
$0.21
Shieldmage Elder

Shieldmage Elder

Creature — Human Cleric Wizard (2/3)

Tap two untapped Clerics you control: Prevent all damage target creature would deal this turn.
Tap two untapped Wizards you control: Prevent all damage target spell would deal this turn.

1.8 /10
$0.19
Silent Sentinel

Silent Sentinel

Creature — Archon (4/6)

Flying
Whenever Silent Sentinel attacks, you may return target enchantment card from your graveyard to the battlefield.

5.9 /10
$0.10
Silverstorm Samurai

Silverstorm Samurai

Creature — Fox Samurai (3/3)

Flash
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

3.1 /10
$0.16
SkyBlessed Samurai

Sky-Blessed Samurai

Enchantment Creature — Human Samurai (4/4)

This spell costs less to cast for each enchantment you control.
Flying

5.8 /10
$0.04
Soaring Sandwing

Soaring Sandwing

Creature — Dinosaur (3/5)

Flying
When Soaring Sandwing enters the battlefield, you gain 3 life.
Plainscycling (, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

4.8 /10
$0.01
Soul of Theros

Soul of Theros

Creature — Avatar (6/6)

Vigilance
: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn.
, Exile Soul of Theros from your graveyard: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn.

3.9 /10
$0.35
Spirit of the Hearth

Spirit of the Hearth

Creature — Cat Spirit (4/5)

Flying
You have hexproof. (You can't be the target of spells or abilities your opponents control.)

5.7 /10
$0.35
Sun Titan

Sun Titan

Creature — Giant (6/6)

Vigilance
Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.

9.9 /10
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Sunblade Angel

Sunblade Angel

Creature — Angel (3/3)

Flying, first strike, vigilance, lifelink

5.6 /10
$0.09
Syndicate Messenger

Syndicate Messenger

Creature — Bird (2/3)

Flying
Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)

2.2 /10
$0.03
Takeno Samurai General

Takeno, Samurai General

Legendary Creature — Human Samurai (3/3)

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)
Each other Samurai creature you control gets +1/+1 for each point of bushido it has.

5.2 /10
$0.73
Tetravus

Tetravus

Artifact Creature — Construct (1/1)

Flying
Tetravus enters the battlefield with three +1/+1 counters on it.
At the beginning of your upkeep, you may remove any number of +1/+1 counters from Tetravus. If you do, create that many 1/1 colorless Tetravite artifact creature tokens. They each have flying and "This creature can't be enchanted."
At the beginning of your upkeep, you may exile any number of tokens created with Tetravus. If you do, put that many +1/+1 counters on Tetravus.

3 /10
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Tithe Taker

Tithe Taker

Creature — Human Soldier (2/1)

During your turn, spells your opponents cast cost more to cast and abilities your opponents activate cost more to activate unless they're mana abilities.
Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)

8.3 /10
$0.31
Tolsimir Wolfblood

Tolsimir Wolfblood

Legendary Creature — Elf Warrior (3/4)

Other green creatures you control get +1/+1.
Other white creatures you control get +1/+1.
: Create Voja, a legendary 2/2 green and white Wolf creature token.

7.4 /10
$1.07
Torsten Founder of Benalia

Torsten, Founder of Benalia

Legendary Creature — Human Soldier (7/7)

When Torsten, Founder of Benalia enters the battlefield, reveal the top seven cards of your library. Put any number of creature and/or land cards from among them into your hand and the rest on the bottom of your library in a random order.
When Torsten dies, create seven 1/1 white Soldier creature tokens.

5.9 /10
$1.05
Valiant Changeling

Valiant Changeling

Creature — Shapeshifter (3/3)

This spell costs less to cast for each creature type among creatures you control. This effect can't reduce the amount of mana this spell costs by more than .
Changeling (This card is every creature type.)
Double strike

7.3 /10
$0.11
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