Instant
Target creature gets +3/+2 until end of turn. If it's legendary, it also gains trample until end of turn.
Instant
For each player, choose target nonenchantment, nonland permanent that player controls. Those permanents' owners shuffle them into their libraries. Each player who controlled one of those permanents exiles cards from the top of their library until they exile a nonland card, then puts the rest on the bottom of their library in a random order. Each player may cast the nonland card they exiled without paying its mana cost.
Instant
Choose one —
• Target creature gets +4/+0 and gains trample until end of turn.
• Two target creatures each get +2/+0 and gain trample until end of turn.
Instant
Choose one. If you control a commander as you cast this spell, you may choose both.
• Breathe Flame — Klauth's Will deals X damage to each creature without flying.
• Smash Relics — Destroy up to X target artifacts and/or enchantments.
Instant
You and target spell's controller bid life. You start the bidding with a bid of 1. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid. If you win the bidding, counter that spell.
Instant
Each attacking creature gets +1/+0 until end of turn for each nonbasic land defending player controls.
Instant
Destroy target artifact creature.
Cycling (, Discard this card: Draw a card.)
Instant
Up to two target creatures each get +2/+0 until end of turn.
Instant
Attacking creatures get +X/+0 until end of turn, where X is the number of players being attacked.
Draw a card.
Instant
Choose two —
• Prismari Command deals 2 damage to any target.
• Target player draws two cards, then discards two cards.
• Target player creates a Treasure token.
• Destroy target artifact.
Instant
Target multicolored creature gains double strike until end of turn.
Draw a card.
Instant
Target creature gains double strike until end of turn.
Cycling (, Discard this card: Draw a card.)
Instant
Target creature gets +2/+0 and gains first strike until end of turn.
Instant
Target attacking creature gets +3/+3 and gains trample until end of turn.
Instant
Target creature gets +X/+0 until end of turn, where X is its power.
Instant
Target player reveals their hand. For each blue instant card revealed this way, that player discards that card unless they pay 4 life.
Instant
Target player can't play lands this turn.
Draw a card at the beginning of the next turn's upkeep.
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