Creature — Treefolk (2/3)
Whenever a player casts a noncreature spell, each of that player's opponents may draw a card.
Creature — Treefolk Druid // Creature — Phyrexian Treefolk (1/3)
When Herbology Instructor enters the battlefield, you gain 3 life.
: Transform Herbology Instructor. Activate only as a sorcery. ( can be paid with either or 2 life.)
Malady Invoker
When this creature transforms into Malady Invoker, target creature an opponent controls gets -0/-X until end of turn, where X is Malady Invoker's power.
Creature — Human Warrior (3/3)
When Hornbash Mentor enters the battlefield, put a trample counter on target non-Human creature you control.
, : Put a +1/+1 counter on each creature you control with trample.
Creature — Human Werewolf // Creature — Werewolf (2/2)
This spell can't be countered.
, : You may put a creature card from your hand onto the battlefield. If it's a Wolf or Werewolf, untap Howlpack Piper. Activate only as a sorcery.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Wildsong Howler
Whenever this creature enters the battlefield or transforms into Wildsong Howler, look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Creature — Human Monk (2/2)
Shroud (This creature can't be the target of spells or abilities.)
Creature — Human Druid (1/3)
: Add one mana of any color. Spend this mana only to cast a creature spell.
Creature — Human Werewolf // Creature — Werewolf (2/2)
Whenever this creature enters the battlefield or transforms into Huntmaster of the Fells, create a 2/2 green Wolf creature token and you gain 2 life.
At the beginning of each upkeep, if no spells were cast last turn, transform Huntmaster of the Fells.
Ravager of the Fells
Trample
Whenever this creature transforms into Ravager of the Fells, it deals 2 damage to target opponent or planeswalker and 2 damage to up to one target creature that player or that planeswalker's controller controls.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ravager of the Fells.
Creature — Phyrexian Basilisk (1/3)
Deathtouch
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
Legendary Creature — Elf Warrior (3/3)
Whenever Imaryll, Elfhame Elite attacks, it gets +X/+X until end of turn, where X is the number of other Elves you control.
You may have Imaryll assign its combat damage as though it weren't blocked.
Creature — Elf Shaman (2/2)
: Put a +1/+1 counter on target creature for each Elf you control.
Legendary Creature — Human Samurai (2/1)
This spell can't be countered.
Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)
: Regenerate target Samurai.
Creature — Merfolk Shaman (2/2)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
When Jade Guardian enters the battlefield, put a +1/+1 counter on target Merfolk you control.
Artifact // Artifact Creature — Golem (0/0)
When Jade Seedstones enters the battlefield, distribute three +1/+1 counters among one, two, or three target creatures you control.
Craft with creature (, Exile this artifact, Exile a creature you control or a creature card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Jadeheart Attendant
When Jadeheart Attendant enters the battlefield, you gain life equal to the mana value of the exiled card used to craft it.
Legendary Creature — Human Warrior (2/2)
Trample
Whenever you cast a historic spell, Jamie McCrimmon gets +X/+X until end of turn, where X is that spell's mana value. (Artifacts, legendaries, and Sagas are historic.)
Doctor's companion (You can have two commanders if the other is the Doctor.)
Legendary Creature — Cat Performer (2/3)
, : Put two +1/+1 counters on target creature with four or more legs.
, : Until end of turn, all creatures able to block target creature with four or more legs do so.
Legendary Creature — Human Druid (3/3)
At the beginning of combat on your turn, up to one target land you control becomes an X/X green and blue Bird creature with flying and haste until end of turn, where X is the number of cards in your hand. It's still a land.
Whenever a land creature you control deals combat damage to a player, draw a card.
Creature — Spirit (4/4)
At the beginning of your upkeep, sacrifice Kami of the Tended Garden unless you pay .
Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)
Creature — Snake Warrior (3/2)
Whenever Kashi-Tribe Reaver deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
: Regenerate Kashi-Tribe Reaver.
Creature — Kavu (2/2)
Kicker (You may pay an additional as you cast this spell.)
If Kavu Titan was kicked, it enters the battlefield with three +1/+1 counters on it and with trample.
Legendary Creature — Elf Druid // Legendary Creature — Bird (2/2)
: Exile the top card of your library. If it's a land card, put it into your hand. Otherwise, put a study counter on it.
: Create a 0/0 green and blue Fractal creature token. Put a +1/+1 counter on it for each different mana value among nonland cards you own in exile with study counters on them.
Imbraham, Dean of Theory
Flying
, : Exile the top X cards of your library and put a study counter on each of them. Then you may put a card you own in exile with a study counter on it into your hand.
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