Instant
Counter target activated or triggered ability. (Mana abilities can't be targeted.)
Tribal Instant — Wizard
Target creature gets -4/-0 until end of turn. If you control a Wizard, draw a card.
Instant
Tap target creature. It doesn't untap during its controller's next untap step.
Instant
Target creature gets -1/-0 until end of turn. It gets -4/-0 until end of turn instead if you control an outlaw. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
Draw a card.
Instant
Until end of turn, target Time Lord you control gains "When this creature dies, reveal cards from the top of your library until you reveal a Time Lord creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order."
Instant
Switch target creature's power and toughness until end of turn.
Draw a card.
Instant
Return target creature to its owner's hand. Its controller loses 1 life.
Instant
Reveal the top X plus one cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.
Instant
Until end of turn, whenever a player taps an Island for mana, that player adds an additional .
Instant
Choose a nonland card name, then reveal the top card of your library. If that card has the chosen name, you draw three cards.
Instant
The next sorcery spell you cast this turn can be cast as though it had flash. (It can be cast any time you could cast an instant.)
Draw a card.
Instant
Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent.
Instant
Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Draw a card.
Instant
Draw three cards, then put two cards from your hand on top of your library in any order.
Instant
Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Draw a card.
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