← Edit search Random card

Cards similar to Magmatic Core (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Descendants Fury

Descendants' Fury

Enchantment

Whenever one or more creatures you control deal combat damage to a player, you may sacrifice one of them. If you do, reveal cards from the top of your library until you reveal a creature card that shares a creature type with the sacrificed creature. Put that card onto the battlefield and the rest on the bottom of your library in a random order.

7.9 /10
$2.60
Descent into Madness

Descent into Madness

Enchantment

At the beginning of your upkeep, put a despair counter on Descent into Madness, then each player exiles X permanents they control and/or cards from their hand, where X is the number of despair counters on Descent into Madness.

3.1 /10
$0.49
Destructive Urge

Destructive Urge

Enchantment — Aura

Enchant creature
Whenever enchanted creature deals combat damage to a player, that player sacrifices a land.

4.6 /10
$0.57
Dictate of the Twin Gods

Dictate of the Twin Gods

Enchantment

Flash
If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

9.4 /10
$2.27
Double Vision

Double Vision

Enchantment

Whenever you cast your first instant or sorcery spell each turn, copy that spell. You may choose new targets for the copy.

9.5 /10
$0.29
Dragonscale General

Dragonscale General

Creature — Human Warrior (2/3)

At the beginning of your end step, bolster X, where X is the number of tapped creatures you control. (Choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.)

5.3 /10
$0.16
Fevered Visions

Fevered Visions

Enchantment

At the beginning of each player's end step, that player draws a card. If the player is your opponent and has four or more cards in hand, Fevered Visions deals 2 damage to that player.

8.7 /10
--
Fiery Inscription

Fiery Inscription

Enchantment

When Fiery Inscription enters the battlefield, the Ring tempts you.
Whenever you cast an instant or sorcery spell, Fiery Inscription deals 2 damage to each opponent.

9.4 /10
$0.27
Form of the Dragon

Form of the Dragon

Enchantment

At the beginning of your upkeep, Form of the Dragon deals 5 damage to any target.
At the beginning of each end step, your life total becomes 5.
Creatures without flying can't attack you.

5.2 /10
$0.31
Fraying Sanity

Fraying Sanity

Enchantment — Aura Curse

Enchant player
At the beginning of each end step, enchanted player mills X cards, where X is the number of cards put into their graveyard from anywhere this turn.

8.7 /10
$0.13
Furnace of Rath

Furnace of Rath

Enchantment

If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

8.8 /10
$5.78
Fury

Fury

Creature — Elemental Incarnation (3/3)

Double strike
When Fury enters the battlefield, it deals 4 damage divided as you choose among any number of target creatures and/or planeswalkers.
Evoke—Exile a red card from your hand.

8.3 /10
$4.82
Gimlis Reckless Might

Gimli's Reckless Might

Enchantment

Creatures you control have haste.
Formidable — Whenever you attack, if creatures you control have total power 8 or greater, target attacking creature you control fights up to one target creature you don't control.

6.8 /10
$0.62
Gratuitous Violence

Gratuitous Violence

Enchantment

If a creature you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

9.3 /10
$4.02
Hadanas Climb  Winged Temple of Orazca

Hadana's Climb // Winged Temple of Orazca

Legendary Enchantment // Legendary Land

At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if that creature has three or more +1/+1 counters on it, transform Hadana's Climb.

Winged Temple of Orazca

(Transforms from Hadana's Climb.)
: Add one mana of any color.
, : Target creature you control gains flying and gets +X/+X until end of turn, where X is its power.

8.8 /10
$2.23
Impending Doom

Impending Doom

Enchantment — Aura

Enchant creature
Enchanted creature gets +3/+3 and attacks each combat if able.
When enchanted creature dies, Impending Doom deals 3 damage to that creature's controller.

2.7 /10
$0.02
Impulsive Maneuvers

Impulsive Maneuvers

Enchantment

Whenever a creature attacks, flip a coin. If you win the flip, the next time that creature would deal combat damage this turn, it deals double that damage instead. If you lose the flip, the next time that creature would deal combat damage this turn, prevent that damage.

6.7 /10
$1.81
Inner Sanctum

Inner Sanctum

Enchantment

Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Prevent all damage that would be dealt to creatures you control.

2.5 /10
$1.52
Insolence

Insolence

Enchantment — Aura

Enchant creature
Whenever enchanted creature becomes tapped, Insolence deals 2 damage to that creature's controller.

1.3 /10
$0.11
Lightning Reaver

Lightning Reaver

Creature — Zombie Beast (3/3)

Haste; fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever Lightning Reaver deals combat damage to a player, put a charge counter on it.
At the beginning of your end step, Lightning Reaver deals damage equal to the number of charge counters on it to each opponent.

5.1 /10
$0.69
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.