Creature — Elemental (3/3)
Flying (This creature can't be blocked except by creatures with flying or reach.)
Creature — Spirit (4/4)
Flying (This creature can't be blocked except by creatures with flying or reach.)
Creature — Drake (3/2)
Flying (This creature can't be blocked except by creatures with flying or reach.)
Creature — Bird (1/2)
Flying (This creature can't be blocked except by creatures with flying or reach.)
Creature — Bat (3/1)
Flying (This creature can't be blocked except by creatures with flying or reach.)
Creature — Imp (1/1)
Flying (This creature can't be blocked except by creatures with flying or reach.)
Creature — Bird (1/3)
Flying (This creature can't be blocked except by creatures with flying or reach.)
Artifact Creature — Spirit (1/5)
Flying (This creature can't be blocked except by creatures with flying or reach.)
Creature — Goblin Warrior (1/2)
Flying (This creature can't be blocked except by creatures with flying or reach.)
Creature — Griffin (2/2)
Flying (This creature can't be blocked except by creatures with flying or reach.)
Legendary Creature — Cephalid Noble (3/3)
Tap an untapped Cephalid you control: Tap target permanent.
: Tap all creatures without flying.
Snow Creature — Illusion (3/3)
Flying
: Target creature loses flying until end of turn. ( can be paid with one mana from a snow source.)
Creature — Zombie Horror (3/4)
Flying
, Discard two cards: Return Advanced Stitchwing from your graveyard to the battlefield tapped.
Creature — Human Soldier (4/3)
Flying
: Exile the top card of your library. Until end of turn, you may play that card. (Reveal the card as you exile it.)
Creature — Leviathan (6/6)
Flying
At the beginning of your upkeep, you get (three energy counters).
Pay : Return all other creatures to their owners' hands. Activate only as a sorcery.
Creature — Whale (6/4)
Flying
When Aethertide Whale enters the battlefield, you get (six energy counters).
Pay : Return Aethertide Whale to its owner's hand.
Creature — Sphinx Detective (4/3)
Flying
When Agency Outfitter enters the battlefield, you may search your graveyard, hand, and/or library for a card named Magnifying Glass and/or a card named Thinking Cap and put them onto the battlefield. If you search your library this way, shuffle.
Creature — Elemental (2/5)
Flying
Whirlwind — When Air-Cult Elemental enters the battlefield, return up to one other target creature to its owner's hand.
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