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Cards similar to Malfunction (400)

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Crystalline Nautilus

Crystalline Nautilus

Enchantment Creature — Nautilus (4/4)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
When Crystalline Nautilus becomes the target of a spell or ability, sacrifice it.
Enchanted creature gets +4/+4 and has "When this creature becomes the target of a spell or ability, sacrifice it."

1.1 /10
$0.04
Deep Freeze

Deep Freeze

Enchantment — Aura

Enchant creature
Enchanted creature has base power and toughness 0/4, has defender, loses all other abilities, and is a blue Wall in addition to its other colors and types.

5.1 /10
$0.04
Domestication

Domestication

Enchantment — Aura

Enchant creature
You control enchanted creature.
At the beginning of your end step, if enchanted creature's power is 4 or greater, sacrifice Domestication.

3.7 /10
$0.01
Dreams of the Dead

Dreams of the Dead

Enchantment

: Return target white or black creature card from your graveyard to the battlefield. That creature gains "Cumulative upkeep ." If the creature would leave the battlefield, exile it instead of putting it anywhere else. (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)

2.5 /10
--
Duplicity

Duplicity

Enchantment

When Duplicity enters the battlefield, exile the top five cards of your library face down.
At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with Duplicity into your hand.
At the beginning of your end step, discard a card.
When you lose control of Duplicity, put all cards exiled with Duplicity into their owner's graveyard.

0.3 /10
$0.28
Endless Evil

Endless Evil

Enchantment — Aura

Enchant creature you control
At the beginning of your upkeep, create a token that's a copy of enchanted creature, except the token is 1/1.
When enchanted creature dies, if that creature was a Horror, return Endless Evil to its owner's hand.

8.9 /10
$1.00
Energy Vortex

Energy Vortex

Enchantment

As Energy Vortex enters the battlefield, choose an opponent.
At the beginning of your upkeep, remove all vortex counters from Energy Vortex.
At the beginning of the chosen player's upkeep, Energy Vortex deals 3 damage to that player unless they pay for each vortex counter on Energy Vortex.
: Put X vortex counters on Energy Vortex. Activate only during your upkeep.

1.2 /10
$0.66
Estrids Invocation

Estrid's Invocation

Enchantment

You may have Estrid's Invocation enter the battlefield as a copy of an enchantment you control, except it has "At the beginning of your upkeep, you may exile this enchantment. If you do, return it to the battlefield under its owner's control."

8.9 /10
~$16
False Demise

False Demise

Enchantment — Aura

Enchant creature
When enchanted creature dies, return that card to the battlefield under your control.

4.5 /10
$0.11
Field of Reality

Field of Reality

Enchantment — Aura

Enchant creature
Enchanted creature can't be blocked by Spirits.
: Return Field of Reality to its owner's hand.

0.2 /10
$0.08
Fleeting Memories

Fleeting Memories

Enchantment

When Fleeting Memories enters the battlefield, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
Whenever you sacrifice a Clue, target player mills three cards.

5.8 /10
$0.13
Fraying Sanity

Fraying Sanity

Enchantment — Aura Curse

Enchant player
At the beginning of each end step, enchanted player mills X cards, where X is the number of cards put into their graveyard from anywhere this turn.

8.7 /10
$0.13
Frozen Aether

Frozen Aether

Enchantment

Artifacts, creatures, and lands your opponents control enter the battlefield tapped.

7.7 /10
$1.12
Gutter Skulker  Gutter Shortcut

Gutter Skulker // Gutter Shortcut

Creature — Spirit // Enchantment — Aura (3/3)

Gutter Skulker can't be blocked as long as it's attacking alone.
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)

Gutter Shortcut

Enchant creature
Enchanted creature can't be blocked as long as it's attacking alone.
If Gutter Shortcut would be put into a graveyard from anywhere, exile it instead.

3.5 /10
$0.02
Heightened Awareness

Heightened Awareness

Enchantment

As Heightened Awareness enters the battlefield, discard your hand.
At the beginning of your draw step, draw an additional card.

1.9 /10
$0.17
Imprisoned in the Moon

Imprisoned in the Moon

Enchantment — Aura

Enchant creature, land, or planeswalker
Enchanted permanent is a colorless land with ": Add " and loses all other card types and abilities.

9.7 /10
$0.80
Jeskai Runemark

Jeskai Runemark

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature has flying as long as you control a red or white permanent.

2.1 /10
$0.05
Mirrormade

Mirrormade

Enchantment

You may have Mirrormade enter the battlefield as a copy of any artifact or enchantment on the battlefield.

9.5 /10
$1.80
Nimbus Naiad

Nimbus Naiad

Enchantment Creature — Nymph (2/2)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Flying
Enchanted creature gets +2/+2 and has flying.

3.3 /10
$0.06
Nyxborn Triton

Nyxborn Triton

Enchantment Creature — Merfolk (2/3)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Enchanted creature gets +2/+3.

2.3 /10
$0.03
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