Instant
Choose a card name, then target opponent mills a card. If a card with the chosen name was milled this way, you draw a card.
Draw a card at the beginning of the next turn's upkeep.
Instant
Draw a card.
Escape—, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Instant
Return target creature and all Auras attached to it to their owners' hands.
Instant
Target creature gets -4/-0 until end of turn.
Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
Instant
Target land becomes the basic land type of your choice until end of turn.
Draw a card at the beginning of the next turn's upkeep.
Instant
Kicker (You may pay an additional as you cast this spell.)
Scry 2, then draw a card. If this spell was kicked, you may put a land card from your hand onto the battlefield.
Instant
Surveil 2, then choose an instant or sorcery card in your graveyard. You may cast it this turn. If that spell would be put into your graveyard, exile it instead. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Instant
Until end of turn, target creature becomes a Dragon with base power and toughness 4/4 and gains flying. (It loses all other creature types.)
Instant
Until end of turn, target creature loses all abilities and has base power and toughness 0/1.
Instant
Return target creature you control and target creature you don't control to their owners' hands.
Instant
Choose a card name, then target player mills a card. If a card with the chosen name was milled this way, you draw two cards. Otherwise, you draw a card.
Instant
Target creature becomes the color or colors of your choice until end of turn.
Draw a card.
Instant
Draw a card.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Instant
Choose one —
• Tap X target permanents.
• Untap X target permanents.
Instant // Sorcery
Counter target spell unless its controller pays .
Rubble
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Up to three target lands don't untap during their controller's next untap step.
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