Creature — Dwarf Shaman (1/2)
: Switch target creature's power and toughness until end of turn.
Creature — Dinosaur (3/2)
Trample
Whenever another Dinosaur enters the battlefield under your control, you may have Belligerent Yearling's base power become equal to that creature's power until end of turn.
Creature — Shapeshifter (2/4)
: Switch Crag Puca's power and toughness until end of turn.
Creature — Human Rogue (4/3)
Haste
Whenever Creepy Puppeteer attacks, if you attacked with exactly one other creature this combat, you may have that creature's base power and toughness become 4/3 until end of turn.
Creature — Weird (1/5)
Flying
Whenever you cast an instant or sorcery spell, you may switch Fluxcharger's power and toughness until end of turn.
Creature — Kor Berserker (1/3)
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
When Balduvian Berserker dies, it deals damage equal to its power to any target.
Creature — Human Shaman (2/2)
Sacrifice another creature: Until end of turn, Bogardan Dragonheart becomes a Dragon with base power and toughness 4/4, flying, and haste.
Creature — Minotaur Berserker (3/4)
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
Trample
Legendary Creature — Human Noble (3/3)
Haste
Celebration — As long as two or more nonland permanents entered the battlefield under your control this turn, Goddric, Cloaked Reveler is a Dragon with base power and toughness 4/4, flying, and ": Dragons you control get +1/+0 until end of turn." (It loses all other creature types.)
Legendary Creature — Kobold Shaman (3/3)
Dragon spells you cast cost less to cast.
Whenever Nogi, Draco-Zealot attacks, if you control three or more Dragons, until end of turn, Nogi becomes a Dragon with base power and toughness 5/5 and gains flying.
Creature — Giant (3/4)
: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step.
Legendary Creature — Gnoll (2/2)
Pack tactics — Whenever Targ Nar, Demon-Fang Gnoll attacks, if you attacked with creatures with total power 6 or greater this combat, attacking creatures get +1/+0 until end of turn.
: Double Targ Nar's power and toughness until end of turn.
Creature — Ape Warrior (2/2)
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
, Sacrifice Yavimaya Steelcrusher: Destroy target artifact.
Legendary Creature — Human Berserker (3/3)
Haste
Boast — : You may change Arni Brokenbrow's base power to 1 plus the greatest power among other creatures you control until end of turn. (Activate only if this creature attacked this turn and only once each turn.)
Creature — Goblin (2/2)
: Goblins you control get +1/+0 and gain haste until end of turn.
Pack tactics — Whenever Battle Cry Goblin attacks, if you attacked with creatures with total power 6 or greater this combat, create a 1/1 red Goblin creature token that's tapped and attacking.
Creature — Human Scout (1/1)
Haste
: Target creature with power 5 or greater gains haste until end of turn.
Creature — Elemental (0/6)
, , Sacrifice Crater Elemental: It deals 4 damage to target creature.
Formidable — : Crater Elemental has base power 8 until end of turn. Activate only if creatures you control have total power 8 or greater.
Creature — Bird Wizard (3/1)
Flash
Flying
When Crookclaw Transmuter enters the battlefield, switch target creature's power and toughness until end of turn.
Creature — Devil Warrior (1/3)
Trample, haste
Alliance — Whenever another creature enters the battlefield under your control, double Devilish Valet's power until end of turn.
Creature — Human Shaman (2/2)
: Dragon Whisperer gains flying until end of turn.
: Dragon Whisperer gets +1/+0 until end of turn.
Formidable — : Create a 4/4 red Dragon creature token with flying. Activate only if creatures you control have total power 8 or greater.
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