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Cards similar to Manta Riders (400)

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Socketed Sprocketer

Socketed Sprocketer

Artifact Creature — Cyborg Knight (1/1)

: Uninstall all results from Socketed Sprocketer, then roll a six-sided die. Install the result on Socketed Sprocketer. (Put the die on this card.)
You may uninstall a result from Socketed Sprocketer to use it for a die you rolled.
Uninstall a 6 from Socketed Sprocketer: Draw a card.

10 /10
$0.12
Sphinxs Herald

Sphinx's Herald

Artifact Creature — Vedalken Wizard (1/1)

, , Sacrifice a white creature, a blue creature, and a black creature: Search your library for a card named Sphinx Sovereign, put it onto the battlefield, then shuffle.

1.4 /10
$0.08
Stormscape Apprentice

Stormscape Apprentice

Creature — Human Wizard (1/1)

, : Tap target creature.
, : Target player loses 1 life.

0.5 /10
$0.14
Teardrop Kami

Teardrop Kami

Creature — Spirit (1/1)

Sacrifice Teardrop Kami: You may tap or untap target creature.

4.5 /10
$0.15
Thoughtbound Phantasm

Thoughtbound Phantasm

Creature — Spirit (2/2)

Defender
Whenever you surveil, put a +1/+1 counter on Thoughtbound Phantasm.
As long as Thoughtbound Phantasm has three or more +1/+1 counters on it, it can attack as though it didn't have defender.

4.4 /10
$0.08
Thriving Turtle

Thriving Turtle

Creature — Turtle (0/3)

When Thriving Turtle enters the battlefield, you get (two energy counters).
Whenever Thriving Turtle attacks, you may pay . If you do, put a +1/+1 counter on it.

4.6 /10
$0.06
Tide Shaper

Tide Shaper

Creature — Merfolk Wizard (1/1)

Kicker (You may pay an additional as you cast this spell.)
When Tide Shaper enters the battlefield, if it was kicked, target land becomes an Island for as long as Tide Shaper remains on the battlefield.
Tide Shaper gets +1/+1 as long as an opponent controls an Island.

7.4 /10
$0.20
Trickster Mage

Trickster Mage

Creature — Human Spellshaper (1/1)

, , Discard a card: You may tap or untap target artifact, creature, or land.

3.3 /10
$0.18
Triton Shorestalker

Triton Shorestalker

Creature — Merfolk Rogue (1/1)

Triton Shorestalker can't be blocked.

9.4 /10
$0.12
Triton Shorethief

Triton Shorethief

Creature — Merfolk Rogue (1/2)

1.5 /10
$0.03
Vedalken Certarch

Vedalken Certarch

Creature — Vedalken Wizard (1/1)

Metalcraft — : Tap target artifact, creature, or land. Activate only if you control three or more artifacts.

1.7 /10
$0.11
Wall of Runes

Wall of Runes

Creature — Wall (0/4)

Defender (This creature can't attack.)
When Wall of Runes enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

8.2 /10
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Wandering Ones

Wandering Ones

Creature — Spirit (1/1)

0.7 /10
$0.12
Water Wurm

Water Wurm

Creature — Wurm (1/1)

Water Wurm gets +0/+1 as long as an opponent controls an Island.

0.4 /10
$0.22
Blistercoil Weird

Blistercoil Weird

Creature — Weird (1/1)

Whenever you cast an instant or sorcery spell, Blistercoil Weird gets +1/+1 until end of turn. Untap it.

3.4 /10
$0.10
Beetleform Mage

Beetleform Mage

Creature — Human Insect Wizard (2/2)

: Beetleform Mage gets +2/+2 and gains flying until end of turn. Activate only once each turn.

0.8 /10
$0.03
Cromat

Cromat

Legendary Creature — Illusion (5/5)

: Destroy target creature blocking or blocked by Cromat.
: Cromat gains flying until end of turn.
: Regenerate Cromat.
: Cromat gets +1/+1 until end of turn.
: Put Cromat on top of its owner's library.

5.4 /10
$4.23
Eutropia the TwiceFavored

Eutropia the Twice-Favored

Legendary Creature — Human Wizard (2/2)

Constellation — Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on target creature. That creature gains flying until end of turn.

6.9 /10
$0.08
Groundling Pouncer

Groundling Pouncer

Creature — Faerie (2/1)

: Groundling Pouncer gets +1/+3 and gains flying until end of turn. Activate only once each turn and only if an opponent controls a creature with flying.

0.5 /10
$0.16
New Prahv Guildmage

New Prahv Guildmage

Creature — Human Wizard (2/2)

: Target creature gains flying until end of turn.
: Detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)

3.4 /10
$0.09
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