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Cards similar to Maro (400)

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Gaeas Courser

Gaea's Courser

Creature — Centaur Soldier (4/5)

Whenever Gaea's Courser attacks, if there are three or more creature cards in your graveyard, draw a card.

3.1 /10
$0.03
Gaeas Liege

Gaea's Liege

Creature — Avatar (0/0)

As long as Gaea's Liege isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as Gaea's Liege is attacking, its power and toughness are each equal to the number of Forests defending player controls.
: Target land becomes a Forest until Gaea's Liege leaves the battlefield.

2.3 /10
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Garruks Harbinger

Garruk's Harbinger

Creature — Beast (4/3)

Hexproof from black
Whenever Garruk's Harbinger deals combat damage to a player or planeswalker, look at that many cards from the top of your library. You may reveal a creature card or Garruk planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

6.1 /10
$0.11
Glissa Sunseeker

Glissa Sunseeker

Legendary Creature — Elf Warrior (3/2)

First strike
: Destroy target artifact if its mana value is equal to the amount of unspent mana you have.

5.7 /10
$0.90
Grizzled Huntmaster

Grizzled Huntmaster

Creature — Human Warrior (4/3)

When Grizzled Huntmaster enters the battlefield, you may exile a creature card from your hand. If you do, search your hand and library for any number of cards with the same name, exile them, then shuffle. Choose a creature card you own from outside the game. Conjure a duplicate of that card into your hand for each card exiled from your hand this way.

10 /10
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Howlpack Piper  Wildsong Howler

Howlpack Piper // Wildsong Howler

Creature — Human Werewolf // Creature — Werewolf (2/2)

This spell can't be countered.
, : You may put a creature card from your hand onto the battlefield. If it's a Wolf or Werewolf, untap Howlpack Piper. Activate only as a sorcery.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Wildsong Howler

Whenever this creature enters the battlefield or transforms into Wildsong Howler, look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

8.1 /10
$0.52
Imaryll Elfhame Elite

Imaryll, Elfhame Elite

Legendary Creature — Elf Warrior (3/3)

Whenever Imaryll, Elfhame Elite attacks, it gets +X/+X until end of turn, where X is the number of other Elves you control.
You may have Imaryll assign its combat damage as though it weren't blocked.

5.9 /10
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Inexorable Blob

Inexorable Blob

Creature — Ooze (3/3)

Delirium — Whenever Inexorable Blob attacks, if there are four or more card types among cards in your graveyard, create a 3/3 green Ooze creature token that's tapped and attacking.

6 /10
$0.24
Jarad Golgari Lich Lord

Jarad, Golgari Lich Lord

Legendary Creature — Zombie Elf (2/2)

Jarad, Golgari Lich Lord gets +1/+1 for each creature card in your graveyard.
, Sacrifice another creature: Each opponent loses life equal to the sacrificed creature's power.
Sacrifice a Swamp and a Forest: Return Jarad from your graveyard to your hand.

9.2 /10
$4.21
Kalonian Hydra

Kalonian Hydra

Creature — Hydra (0/0)

Trample
Kalonian Hydra enters the battlefield with four +1/+1 counters on it.
Whenever Kalonian Hydra attacks, double the number of +1/+1 counters on each creature you control.

9.5 /10
~$11
Karametras Acolyte

Karametra's Acolyte

Creature — Human Druid (1/4)

: Add an amount of equal to your devotion to green. (Each in the mana costs of permanents you control counts toward your devotion to green.)

9.4 /10
$0.32
Kianne Dean of Substance  Imbraham Dean of Theory

Kianne, Dean of Substance // Imbraham, Dean of Theory

Legendary Creature — Elf Druid // Legendary Creature — Bird (2/2)

: Exile the top card of your library. If it's a land card, put it into your hand. Otherwise, put a study counter on it.
: Create a 0/0 green and blue Fractal creature token. Put a +1/+1 counter on it for each different mana value among nonland cards you own in exile with study counters on them.

Imbraham, Dean of Theory

Flying
, : Exile the top X cards of your library and put a study counter on each of them. Then you may put a card you own in exile with a study counter on it into your hand.

3.3 /10
$0.08
Lupine Harbingers

Lupine Harbingers

Creature — Wolf (4/4)

Trample, haste
Lupine Harbingers enters the battlefield with X +1/+1 counters on it, where X is the number of turns you've begun since it was foretold.
Foretell

10 /10
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Manifestation Sage

Manifestation Sage

Creature — Human Wizard (2/2)

When Manifestation Sage enters the battlefield, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of cards in your hand.

3.8 /10
$0.06
Master Biomancer

Master Biomancer

Creature — Elf Wizard (2/4)

Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Master Biomancer's power and as a Mutant in addition to its other types.

9.3 /10
$0.71
Meren of Clan Nel Toth

Meren of Clan Nel Toth

Legendary Creature — Human Shaman (3/4)

Whenever another creature you control dies, you get an experience counter.
At the beginning of your end step, choose target creature card in your graveyard. If that card's mana value is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand.

9.3 /10
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Mirkwood Channeler

Mirkwood Channeler

Creature — Elf Druid (3/3)

At the beginning of combat on your turn, target Elf you control gains trample and gets +X/+X until end of turn, where X is the number of Forests you control.

4.1 /10
$0.86
Monstrous WarLeech

Monstrous War-Leech

Creature — Leech Horror (0/0)

Kicker (You may pay an additional as you cast this spell.)
As Monstrous War-Leech enters the battlefield, if it was kicked, mill four cards. (To mill a card, put the top card of your library into your graveyard.)
Monstrous War-Leech's power and toughness are each equal to the highest mana value among cards in your graveyard.

2.7 /10
$0.02
Nullmage Advocate

Nullmage Advocate

Creature — Insect Druid (2/3)

: Return two target cards from an opponent's graveyard to their hand. Destroy target artifact or enchantment.

5.4 /10
$0.22
Roiling Horror

Roiling Horror

Creature — Horror (0/0)

Roiling Horror's power and toughness are each equal to your life total minus the life total of an opponent with the most life.
Suspend X—. X can't be 0. (Rather than cast this card from your hand, you may pay and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Whenever a time counter is removed from Roiling Horror while it's exiled, target player loses 1 life and you gain 1 life.

1.9 /10
$0.24
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