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Cards similar to Marsh Hulk (400)

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Archfiend of Depravity

Archfiend of Depravity

Creature — Demon (5/4)

Flying
At the beginning of each opponent's end step, that player chooses up to two creatures they control, then sacrifices the rest.

9.4 /10
$3.77
Archfiend of Ifnir

Archfiend of Ifnir

Creature — Demon (5/4)

Flying
Whenever you cycle or discard another card, put a -1/-1 counter on each creature your opponents control.
Cycling (, Discard this card: Draw a card.)

9.4 /10
$3.33
Archfiend of Sorrows

Archfiend of Sorrows

Creature — Demon (4/5)

Flying
When Archfiend of Sorrows enters the battlefield, creatures your opponents control get -2/-2 until end of turn.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

5.7 /10
$0.06
Archfiend of Spite

Archfiend of Spite

Creature — Demon (6/6)

Flying
Whenever a source an opponent controls deals damage to Archfiend of Spite, that source's controller loses that much life unless they sacrifice that many permanents.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

7.8 /10
$0.34
Archpriest of Shadows

Archpriest of Shadows

Creature — Human Warlock (4/4)

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.)
Deathtouch
Whenever this creature deals combat damage to a player or battle, return target creature card from your graveyard to the battlefield.

8.8 /10
$0.66
Arrogant Vampire

Arrogant Vampire

Creature — Vampire (4/3)

Flying

0.3 /10
$0.24
Ascendant Evincar

Ascendant Evincar

Legendary Creature — Phyrexian Vampire Noble (3/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Other black creatures get +1/+1.
Nonblack creatures get -1/-1.

6 /10
$1.01
Ashenmoor Cohort

Ashenmoor Cohort

Creature — Elemental Warrior (4/3)

Ashenmoor Cohort gets +1/+1 as long as you control another black creature.

0.2 /10
$0.02
Asmodeus the Archfiend

Asmodeus the Archfiend

Legendary Creature — Devil God (6/6)

Binding Contract — If you would draw a card, exile the top card of your library face down instead.
: Draw seven cards.
: Return all cards exiled with Asmodeus the Archfiend to their owner's hand and you lose that much life.

8.4 /10
$0.25
Author of Shadows

Author of Shadows

Creature — Shade Warlock (3/3)

When Author of Shadows enters the battlefield, exile all opponents' graveyards. Choose a nonland card exiled this way. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.

7.7 /10
$0.24
Baleful Beholder

Baleful Beholder

Creature — Beholder (6/5)

When Baleful Beholder enters the battlefield, choose one —
• Antimagic Cone — Each opponent sacrifices an enchantment.
• Fear Ray — Creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

4.8 /10
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Banshee of the Dread Choir

Banshee of the Dread Choir

Creature — Spirit (4/4)

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Whenever Banshee of the Dread Choir deals combat damage to a player, that player discards a card.

6.5 /10
$0.46
BarbedBack Wurm

Barbed-Back Wurm

Creature — Wurm (4/3)

: Target green creature blocking Barbed-Back Wurm gets -1/-1 until end of turn.

0.1 /10
$0.22
Barrow Witches

Barrow Witches

Creature — Human Warlock (3/4)

When Barrow Witches enters the battlefield, return target Knight card from your graveyard to your hand.

1.6 /10
$0.02
Basilica Stalker

Basilica Stalker

Creature — Vampire Detective (3/4)

Flying
Whenever Basilica Stalker deals combat damage to a player, you gain 1 life and surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)

2 /10
$0.02
Battlefield Percher

Battlefield Percher

Creature — Bird (2/2)

Flying
Battlefield Percher can block only creatures with flying.
: Battlefield Percher gets +1/+1 until end of turn.

0 /10
$0.13
Bellowing Fiend

Bellowing Fiend

Creature — Spirit (3/3)

Flying
Whenever Bellowing Fiend deals damage to a creature, Bellowing Fiend deals 3 damage to that creature's controller and 3 damage to you.

0.6 /10
$0.32
Bellowing Mauler

Bellowing Mauler

Creature — Ogre Warrior (4/6)

At the beginning of your end step, each player loses 4 life unless they sacrifice a nontoken creature.

5.3 /10
$0.19
Bishop of the Bloodstained

Bishop of the Bloodstained

Creature — Vampire Cleric (3/3)

When Bishop of the Bloodstained enters the battlefield, target opponent loses 1 life for each Vampire you control.

5 /10
$0.07
Bitterheart Witch

Bitterheart Witch

Creature — Human Shaman (1/2)

Deathtouch
When Bitterheart Witch dies, you may search your library for a Curse card, put it onto the battlefield attached to target player, then shuffle.

7.1 /10
$0.17
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