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Cards similar to Marshmist Titan (400)

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Wire Surgeons

Wire Surgeons

Creature — Human Artificer (6/5)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Each artifact creature card in your graveyard has encore. Its encore cost is equal to its mana cost. (Exile it and pay its mana cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

5.5 /10
$0.06
Xathrid Gorgon

Xathrid Gorgon

Creature — Gorgon (3/6)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
, : Put a petrification counter on target creature. It gains defender and becomes a colorless artifact in addition to its other types. Its activated abilities can't be activated. (A creature with defender can't attack.)

4.6 /10
$0.24
Abyssal Gorestalker

Abyssal Gorestalker

Creature — Horror (6/6)

When Abyssal Gorestalker enters the battlefield, each player sacrifices two creatures.

4 /10
$0.01
Abyssal Horror

Abyssal Horror

Creature — Horror (2/2)

Flying
When Abyssal Horror enters the battlefield, target player discards two cards.

2.2 /10
$0.26
Anurid Murkdiver

Anurid Murkdiver

Creature — Zombie Frog Beast (4/3)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

1.5 /10
$0.12
Aphetto Vulture

Aphetto Vulture

Creature — Zombie Bird (3/2)

Flying
When Aphetto Vulture dies, you may put target Zombie card from your graveyard on top of your library.

1 /10
$0.16
Archetype of Finality

Archetype of Finality

Enchantment Creature — Gorgon (2/3)

Creatures you control have deathtouch.
Creatures your opponents control lose deathtouch and can't have or gain deathtouch.

8.2 /10
$0.63
Archfiend of Despair

Archfiend of Despair

Creature — Demon (6/6)

Flying
Your opponents can't gain life.
At the beginning of each end step, each opponent loses life equal to the life that player lost this turn. (Damage causes loss of life.)

8.9 /10
~$13
Archfiend of Sorrows

Archfiend of Sorrows

Creature — Demon (4/5)

Flying
When Archfiend of Sorrows enters the battlefield, creatures your opponents control get -2/-2 until end of turn.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

5.7 /10
$0.06
Archon of Cruelty

Archon of Cruelty

Creature — Archon (6/6)

Flying
Whenever Archon of Cruelty enters the battlefield or attacks, target opponent sacrifices a creature or planeswalker, discards a card, and loses 3 life. You draw a card and gain 3 life.

9.4 /10
~$11
Asmodeus the Archfiend

Asmodeus the Archfiend

Legendary Creature — Devil God (6/6)

Binding Contract — If you would draw a card, exile the top card of your library face down instead.
: Draw seven cards.
: Return all cards exiled with Asmodeus the Archfiend to their owner's hand and you lose that much life.

8.4 /10
$0.29
Baleful Beholder

Baleful Beholder

Creature — Beholder (6/5)

When Baleful Beholder enters the battlefield, choose one —
• Antimagic Cone — Each opponent sacrifices an enchantment.
• Fear Ray — Creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

4.8 /10
--
Baleful Force

Baleful Force

Creature — Elemental (7/7)

At the beginning of each upkeep, you draw a card and you lose 1 life.

6.1 /10
--
Baron Sengir

Baron Sengir

Legendary Creature — Vampire Noble (5/5)

Flying
Whenever a creature dealt damage by Baron Sengir this turn dies, put a +2/+2 counter on Baron Sengir.
: Regenerate another target Vampire.

2.7 /10
$8.84
Blitz Leech

Blitz Leech

Creature — Leech (5/2)

Flash
When Blitz Leech enters the battlefield, target creature an opponent controls gets -2/-2 until end of turn. Remove all counters from that creature.

1.9 /10
$0.02
Bog Hoodlums

Bog Hoodlums

Creature — Goblin Warrior (4/1)

Bog Hoodlums can't block.
When Bog Hoodlums enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Bog Hoodlums. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

1.9 /10
$0.09
Bogstomper

Bogstomper

Creature — Beast (6/5)

0.8 /10
$0.38
BurningRune Demon

Burning-Rune Demon

Creature — Demon Berserker (6/6)

Flying
When Burning-Rune Demon enters the battlefield, you may search your library for exactly two cards not named Burning-Rune Demon that have different names. If you do, reveal those cards. An opponent chooses one of them. Put the chosen card into your hand and the other into your graveyard, then shuffle.

9.1 /10
$5.10
Butcher of Malakir

Butcher of Malakir

Creature — Vampire Warrior (5/4)

Flying
Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature.

9.7 /10
$0.48
Cabal Patriarch

Cabal Patriarch

Legendary Creature — Human Wizard (5/5)

, Sacrifice a creature: Target creature gets -2/-2 until end of turn.
, Exile a creature card from your graveyard: Target creature gets -2/-2 until end of turn.

1.8 /10
$0.46
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