Creature — Lizard (1/1)
: Blazing Rootwalla gets +2/+0 until end of turn. Activate only once each turn.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature — Ooze (1/1)
At the beginning of your upkeep, if you control a black permanent, you may put a +1/+1 counter on Bloodhall Ooze.
At the beginning of your upkeep, if you control a green permanent, you may put a +1/+1 counter on Bloodhall Ooze.
Creature — Vampire Knight (1/2)
: Bold Impaler gets +2/+0 until end of turn.
Creature — Human Soldier (2/2)
Branded Brawlers can't attack if defending player controls an untapped land.
Branded Brawlers can't block if you control an untapped land.
Creature — Wall (3/3)
Defender
When Cinder Wall blocks, destroy it at end of combat.
Creature — Goblin Warrior (1/1)
Crazed Goblin attacks each combat if able.
Creature — Dwarf Soldier (1/1)
Sacrifice Duergar Assailant: It deals 1 damage to target attacking or blocking creature.
Creature — Spirit (4/5)
Whenever you cast a Spirit or Arcane spell, Earthshaker deals 2 damage to each creature without flying.
Creature — Human Knight (1/1)
First strike, haste
Whenever Fervent Champion attacks, another target attacking Knight you control gets +1/+0 until end of turn.
Equip abilities you activate that target Fervent Champion cost less to activate.
Creature — Insect (2/1)
: Fire Ants deals 1 damage to each other creature without flying.
Creature — Human Soldier (2/2)
: Flailing Soldier gets +1/+1 until end of turn. Any player may activate this ability.
: Flailing Soldier gets -1/-1 until end of turn. Any player may activate this ability.
Creature — Jackal Warrior (1/2)
Menace
Whenever you cycle or discard a card, Flameblade Adept gets +1/+0 until end of turn.
Creature — Elemental Warrior (0/2)
: Flamekin Brawler gets +1/+0 until end of turn.
Creature — Goblin (1/1)
, : Reflip any coin or reroll any die. (Activate only any time it makes sense.)
Creature — Goblin Warrior (1/1)
Trample
Goblin Gaveleer gets +2/+0 for each Equipment attached to it.
Creature — Goblin Warrior (1/2)
At the beginning of your upkeep, create a colorless artifact token named Land Mine with ", Sacrifice this artifact: This artifact deals 2 damage to target attacking creature without flying." Then flip a coin. If you lose the flip, Goblin Kaboomist deals 2 damage to itself.
Creature — Goblin Citizen (1/2)
Whenever Goblin Maskmaker attacks, face-down spells you cast this turn cost less to cast.
Creature — Goblin Pirate (1/2)
As long as you control an artifact, Goblin Tomb Raider gets +1/+0 and has haste.
Creature — Giant Warrior (5/4)
: Hammerfist Giant deals 4 damage to each creature without flying and each player.
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