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Cards similar to Martyr of Frost (400)

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Gudul Lurker

Gudul Lurker

Creature — Salamander (1/1)

Gudul Lurker can't be blocked.
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

8.5 /10
$0.72
Hapless Researcher

Hapless Researcher

Creature — Human Wizard (1/1)

Sacrifice Hapless Researcher: Draw a card, then discard a card.

3.5 /10
$0.17
Hedron Crab

Hedron Crab

Creature — Crab (0/2)

Landfall — Whenever a land enters the battlefield under your control, target player mills three cards.

8.9 /10
$6.68
Hypnotic Siren

Hypnotic Siren

Enchantment Creature — Siren (1/1)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Flying
You control enchanted creature.
Enchanted creature gets +1/+1 and has flying.

6.8 /10
$0.29
Ingenious Prodigy

Ingenious Prodigy

Creature — Human Wizard (0/1)

Skulk (This creature can't be blocked by creatures with greater power.)
Ingenious Prodigy enters the battlefield with X +1/+1 counters on it.
At the beginning of your upkeep, if Ingenious Prodigy has one or more +1/+1 counters on it, you may remove a +1/+1 counter from it. If you do, draw a card.

8 /10
$1.20
Lantern Bearer  Lanterns Lift

Lantern Bearer // Lanterns' Lift

Creature — Spirit // Enchantment — Aura (1/1)

Flying
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)

Lanterns' Lift

Enchant creature
Enchanted creature gets +1/+1 and has flying.
If Lanterns' Lift would be put into a graveyard from anywhere, exile it instead.

5.4 /10
$0.02
Merrow Witsniper

Merrow Witsniper

Creature — Merfolk Rogue (1/1)

When Merrow Witsniper enters the battlefield, target player mills a card.

2.4 /10
$0.13
Mirrorshell Crab

Mirrorshell Crab

Artifact Creature — Crab (5/7)

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Channel — , Discard Mirrorshell Crab: Counter target spell or ability unless its controller pays .

7.2 /10
$0.08
Mistcaller

Mistcaller

Creature — Merfolk Wizard (1/1)

Sacrifice Mistcaller: Until end of turn, if a nontoken creature would enter the battlefield and it wasn't cast, exile it instead.

6.5 /10
$0.37
Sage of Mysteries

Sage of Mysteries

Creature — Human Wizard (0/2)

Constellation — Whenever an enchantment enters the battlefield under your control, target player mills two cards.

4.7 /10
$0.04
Shrieking Drake

Shrieking Drake

Creature — Drake (1/1)

Flying
When Shrieking Drake enters the battlefield, return a creature you control to its owner's hand.

8.2 /10
$0.51
SleepCursed Faerie

Sleep-Cursed Faerie

Creature — Faerie Wizard (3/3)

Flying, ward
Sleep-Cursed Faerie enters the battlefield tapped with three stun counters on it. (If it would become untapped, remove a stun counter from it instead.)
: Untap Sleep-Cursed Faerie.

4.6 /10
$0.63
Symmetry Sage

Symmetry Sage

Creature — Human Wizard (0/2)

Flying
Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature you control has base power 2 until end of turn.

2.7 /10
$0.02
Tide Shaper

Tide Shaper

Creature — Merfolk Wizard (1/1)

Kicker (You may pay an additional as you cast this spell.)
When Tide Shaper enters the battlefield, if it was kicked, target land becomes an Island for as long as Tide Shaper remains on the battlefield.
Tide Shaper gets +1/+1 as long as an opponent controls an Island.

7.4 /10
$0.20
Artificers Assistant

Artificer's Assistant

Creature — Bird (1/1)

Flying
Whenever you cast a historic spell, scry 1. (Artifacts, legendaries, and Sagas are historic. To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

8.2 /10
$0.09
Ascendant Spirit

Ascendant Spirit

Snow Creature — Spirit (1/1)

: Ascendant Spirit becomes a Spirit Warrior with base power and toughness 2/3.
: If Ascendant Spirit is a Warrior, put a flying counter on it and it becomes a Spirit Warrior Angel with base power and toughness 4/4.
: If Ascendant Spirit is an Angel, put two +1/+1 counters on it and it gains "Whenever this creature deals combat damage to a player, draw a card."

6.9 /10
$0.26
Benthic Biomancer

Benthic Biomancer

Creature — Merfolk Wizard Mutant (1/1)

: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on Benthic Biomancer, draw a card, then discard a card.

8.1 /10
$0.11
Brinebarrow Intruder

Brinebarrow Intruder

Creature — Human Rogue (1/2)

Flash
When Brinebarrow Intruder enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn.

3 /10
$0.07
Caller of Gales

Caller of Gales

Creature — Merfolk Wizard (1/1)

, : Target creature gains flying until end of turn.

3.3 /10
$0.05
Cathartic Adept

Cathartic Adept

Creature — Human Wizard (1/1)

: Target player mills a card.

4.7 /10
$0.20
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