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Cards similar to Mass Hysteria (400)

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Concordant Crossroads

Concordant Crossroads

World Enchantment

All creatures have haste.

9.5 /10
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Barbarian Class

Barbarian Class

Enchantment — Class

(Gain the next level as a sorcery to add its ability.)
If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.
: Level 2
Whenever you roll one or more dice, target creature you control gets +2/+0 and gains menace until end of turn.
: Level 3
Creatures you control have haste.

8.7 /10
$0.32
Mob Mentality

Mob Mentality

Enchantment — Aura

Enchant creature
Enchanted creature has trample.
Whenever all non-Wall creatures you control attack, enchanted creature gets +X/+0 until end of turn, where X is the number of attacking creatures.

3.9 /10
$0.23
Yet Another Aether Vortex

Yet Another Aether Vortex

Enchantment

All creatures have haste.
Players play with the top card of their libraries revealed.
Noninstant, nonsorcery cards on top of a library are on the battlefield under their owner's control in addition to being in that library.

10 /10
$0.10
Alpine Moon

Alpine Moon

Enchantment

As Alpine Moon enters the battlefield, choose a nonbasic land card name.
Lands your opponents control with the chosen name lose all land types and abilities, and they gain ": Add one mana of any color."

2.5 /10
$2.45
Cartouche of Zeal

Cartouche of Zeal

Enchantment — Aura Cartouche

Enchant creature you control
When Cartouche of Zeal enters the battlefield, target creature can't block this turn.
Enchanted creature gets +1/+1 and has haste.

5.7 /10
$0.10
Dust Corona

Dust Corona

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+0 and can't be blocked by creatures with flying.

4.7 /10
$0.13
Escape Velocity

Escape Velocity

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+0 and has haste.
Escape—, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

5.5 /10
$0.04
Footfall Crater

Footfall Crater

Enchantment — Aura

Enchant land
Enchanted land has ": Target creature gains trample and haste until end of turn."
Cycling (, Discard this card: Draw a card.)

7.8 /10
$0.15
Hammerhand

Hammerhand

Enchantment — Aura

Enchant creature
When Hammerhand enters the battlefield, target creature can't block this turn.
Enchanted creature gets +1/+1 and has haste.

5.7 /10
$0.04
Imposing Visage

Imposing Visage

Enchantment — Aura

Enchant creature
Enchanted creature has menace. (It can't be blocked except by two or more creatures.)

2.7 /10
$0.15
Ironclaw Curse

Ironclaw Curse

Enchantment — Aura

Enchant creature
Enchanted creature gets -0/-1.
Enchanted creature can't block creatures with power equal to or greater than the enchanted creature's toughness.

0.3 /10
$0.25
Kumano Faces Kakkazan  Etching of Kumano

Kumano Faces Kakkazan // Etching of Kumano

Enchantment — Saga // Enchantment Creature — Human Shaman (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I — Kumano Faces Kakkazan deals 1 damage to each opponent and each planeswalker they control.
II — When you cast your next creature spell this turn, that creature enters the battlefield with an additional +1/+1 counter on it.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Etching of Kumano

Haste
If a creature dealt damage this turn by a source you controlled would die, exile it instead.

6.3 /10
$0.13
Laccolith Rig

Laccolith Rig

Enchantment — Aura

Enchant creature
Whenever enchanted creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, the first creature assigns no combat damage this turn.

3.7 /10
$0.17
Mark of Fury

Mark of Fury

Enchantment — Aura

Enchant creature
Enchanted creature has haste.
At the beginning of the end step, return Mark of Fury to its owner's hand.

5.8 /10
$0.47
Messengers Speed

Messenger's Speed

Enchantment — Aura

Enchant creature
Enchanted creature has trample and haste.

6.2 /10
$0.10
Need for Speed

Need for Speed

Enchantment

Sacrifice a land: Target creature gains haste until end of turn.

5.8 /10
$1.04
Prophetic Ravings

Prophetic Ravings

Enchantment — Aura

Enchant creature
Enchanted creature has haste and ", Discard a card: Draw a card."

5.3 /10
$0.08
Quest for the Goblin Lord

Quest for the Goblin Lord

Enchantment

Whenever a Goblin enters the battlefield under your control, you may put a quest counter on Quest for the Goblin Lord.
As long as Quest for the Goblin Lord has five or more quest counters on it, creatures you control get +2/+0.

8 /10
$1.05
Racecourse Fury

Racecourse Fury

Enchantment — Aura

Enchant land
Enchanted land has ": Target creature gains haste until end of turn."

3.1 /10
$0.06
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