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Cards similar to Master Decoy (400)

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Patrol Signaler

Patrol Signaler

Creature — Kithkin Soldier (1/1)

, : Create a 1/1 white Kithkin Soldier creature token. ( is the untap symbol.)

4.1 /10
$0.23
Phalanx Leader

Phalanx Leader

Creature — Human Soldier (1/1)

Heroic — Whenever you cast a spell that targets Phalanx Leader, put a +1/+1 counter on each creature you control.

6.8 /10
$0.09
Phyrexian Missionary

Phyrexian Missionary

Creature — Phyrexian Human Cleric (2/3)

Kicker (You may pay an additional as you cast this spell.)
Lifelink
When Phyrexian Missionary enters the battlefield, if it was kicked, return target creature card from your graveyard to your hand.

6 /10
$0.06
Quickening Licid

Quickening Licid

Creature — Licid (1/1)

, : Quickening Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect.
Enchanted creature has first strike.

0.9 /10
$0.22
Quilled Sliver

Quilled Sliver

Creature — Sliver (1/1)

All Slivers have ": This permanent deals 1 damage to target attacking or blocking creature."

4.2 /10
$0.49
Samite Pilgrim

Samite Pilgrim

Creature — Human Cleric (1/1)

Domain — : Prevent the next X damage that would be dealt to target creature this turn, where X is the number of basic land types among lands you control.

0.9 /10
$0.13
Sanwell Avenger Ace

Sanwell, Avenger Ace

Legendary Creature — Human Pilot (3/1)

As long as an artifact creature you control is attacking, prevent all damage that would be dealt to Sanwell, Avenger Ace.
Whenever Sanwell becomes tapped, exile the top six cards of your library. You may cast a Vehicle or artifact creature spell from among them. Then put the rest on the bottom of your library in a random order.

7.1 /10
$0.12
Selfless Samurai

Selfless Samurai

Creature — Fox Samurai (2/2)

Whenever a Samurai or Warrior you control attacks alone, it gains lifelink until end of turn.
Sacrifice Selfless Samurai: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

8.1 /10
$0.06
Sensei GoldenTail

Sensei Golden-Tail

Legendary Creature — Fox Samurai (2/1)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
, : Put a training counter on target creature. That creature gains bushido 1 and becomes a Samurai in addition to its other creature types. Activate only as a sorcery.

5.9 /10
$2.16
Sentinel Sliver

Sentinel Sliver

Creature — Sliver (2/2)

Sliver creatures you control have vigilance. (Attacking doesn't cause them to tap.)

8.7 /10
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Serene Master

Serene Master

Creature — Human Monk (0/2)

Whenever Serene Master blocks, exchange its power and the power of target creature it's blocking until end of combat.

4.5 /10
$0.47
Serene Steward

Serene Steward

Creature — Human Cleric Ally (2/2)

Whenever you gain life, you may pay . If you do, put a +1/+1 counter on target creature.

4.5 /10
$0.09
Shaile Dean of Radiance  Embrose Dean of Shadow

Shaile, Dean of Radiance // Embrose, Dean of Shadow

Legendary Creature — Bird Cleric // Legendary Creature — Hum (1/1)

Flying, vigilance
: Put a +1/+1 counter on each creature that entered the battlefield under your control this turn.

Embrose, Dean of Shadow

: Put a +1/+1 counter on another target creature, then Embrose, Dean of Shadow deals 2 damage to that creature.
Whenever a creature you control with a +1/+1 counter on it dies, draw a card.

7.5 /10
$0.18
Shaman enKor

Shaman en-Kor

Creature — Kor Cleric Shaman (1/2)

: The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you control instead.
: The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to Shaman en-Kor instead.

4.3 /10
$1.53
Shire Shirriff

Shire Shirriff

Creature — Halfling Soldier (2/2)

Vigilance
When Shire Shirriff enters the battlefield, you may sacrifice a token. When you do, exile target creature an opponent controls until Shire Shirriff leaves the battlefield.

6.8 /10
$0.04
SightedCaste Sorcerer

Sighted-Caste Sorcerer

Creature — Human Wizard (1/1)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
: Sighted-Caste Sorcerer gains shroud until end of turn. (It can't be the target of spells or abilities.)

4.1 /10
$0.13
Spellbook Vendor

Spellbook Vendor

Creature — Human Peasant (2/2)

Vigilance
At the beginning of combat on your turn, you may pay . When you do, create a Sorcerer Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.")

6.7 /10
$0.18
Spirit Weaver

Spirit Weaver

Creature — Human Wizard (2/1)

: Target green or blue creature gets +0/+1 until end of turn.

0.1 /10
$0.12
Steadfast Guard

Steadfast Guard

Creature — Human Rebel (2/2)

Vigilance (Attacking doesn't cause this creature to tap.)

1.8 /10
$0.09
Steward of Solidarity

Steward of Solidarity

Creature — Human Warrior (2/2)

, Exert Steward of Solidarity: Create a 1/1 white Warrior creature token with vigilance. (An exerted creature won't untap during your next untap step.)

3.1 /10
$0.05
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